Fix warp_mouse for transient windows, smoother mouse positioning when releasing mouse for spinbox
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@@ -974,6 +974,18 @@ DisplayServer::WindowID Window::get_window_id() const {
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return window_id;
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}
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void Window::warp_mouse(const Vector2 &p_position) {
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Transform2D xform = get_screen_transform();
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Vector2 gpos = xform.xform(p_position);
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if (transient_parent && !transient_parent->is_embedding_subwindows()) {
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Transform2D window_trans = Transform2D().translated(get_position() + (transient_parent->get_visible_rect().size - transient_parent->get_real_size()));
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gpos = window_trans.xform(gpos);
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}
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Input::get_singleton()->warp_mouse(gpos);
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}
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void Window::set_wrap_controls(bool p_enable) {
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wrap_controls = p_enable;
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if (wrap_controls) {
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