Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
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@@ -106,7 +106,7 @@
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<method name="can_drop_data" qualifiers="virtual">
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<return type="bool">
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</return>
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<argument index="0" name="pos" type="Vector2">
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<argument index="0" name="position" type="Vector2">
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</argument>
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<argument index="1" name="data" type="Variant">
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</argument>
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@@ -116,7 +116,7 @@
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<method name="drop_data" qualifiers="virtual">
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<return type="void">
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</return>
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<argument index="0" name="pos" type="Vector2">
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<argument index="0" name="position" type="Vector2">
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</argument>
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<argument index="1" name="data" type="Variant">
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</argument>
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@@ -177,7 +177,7 @@
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<method name="get_cursor_shape" qualifiers="const">
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<return type="int" enum="Control.CursorShape">
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</return>
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<argument index="0" name="pos" type="Vector2" default="Vector2( 0, 0 )">
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<argument index="0" name="position" type="Vector2" default="Vector2( 0, 0 )">
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</argument>
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<description>
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Return the cursor shape at a certain position in the control.
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@@ -199,7 +199,7 @@
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<method name="get_drag_data" qualifiers="virtual">
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<return type="Object">
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</return>
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<argument index="0" name="pos" type="Vector2">
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<argument index="0" name="position" type="Vector2">
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</argument>
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<description>
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</description>
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@@ -390,7 +390,7 @@
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<method name="get_tooltip" qualifiers="const">
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<return type="String">
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</return>
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<argument index="0" name="atpos" type="Vector2" default="Vector2( 0, 0 )">
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<argument index="0" name="at_position" type="Vector2" default="Vector2( 0, 0 )">
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</argument>
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<description>
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Return the tooltip, which will appear when the cursor is resting over this control.
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@@ -596,7 +596,7 @@
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<method name="set_begin">
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<return type="void">
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</return>
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<argument index="0" name="pos" type="Vector2">
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<argument index="0" name="position" type="Vector2">
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</argument>
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<description>
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Sets MARGIN_LEFT and MARGIN_TOP at the same time. This is a helper (see [method set_margin]).
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@@ -646,7 +646,7 @@
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<method name="set_end">
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<return type="void">
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</return>
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<argument index="0" name="pos" type="Vector2">
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<argument index="0" name="position" type="Vector2">
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</argument>
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<description>
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Sets MARGIN_RIGHT and MARGIN_BOTTOM at the same time. This is a helper (see [method set_margin]).
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@@ -675,7 +675,7 @@
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<method name="set_global_position">
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<return type="void">
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</return>
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<argument index="0" name="pos" type="Vector2">
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<argument index="0" name="position" type="Vector2">
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</argument>
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<description>
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Move the Control to a new position, relative to the top-left corner of the [i]window[/i] Control, and without changing current anchor mode. (see [method set_margin]).
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@@ -729,7 +729,7 @@
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<method name="set_position">
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<return type="void">
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</return>
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<argument index="0" name="pos" type="Vector2">
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<argument index="0" name="position" type="Vector2">
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</argument>
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<description>
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Move the Control to a new position, relative to the top-left corner of the parent Control, changing all margins if needed and without changing current anchor mode. This is a helper (see [method set_margin]).
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@@ -826,7 +826,7 @@
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<method name="warp_mouse">
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<return type="void">
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</return>
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<argument index="0" name="to_pos" type="Vector2">
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<argument index="0" name="to_position" type="Vector2">
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</argument>
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<description>
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</description>
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