Makes all Godot API's methods Lower Case
This commit is contained in:
@@ -204,7 +204,7 @@ void ResourcesDock::_update_name(TreeItem *item) {
|
||||
else if (res->get_path() != "" && res->get_path().find("::") == -1)
|
||||
item->set_text(0, res->get_path().get_file());
|
||||
else
|
||||
item->set_text(0, res->get_class() + " (" + itos(res->get_instance_ID()) + ")");
|
||||
item->set_text(0, res->get_class() + " (" + itos(res->get_instance_id()) + ")");
|
||||
}
|
||||
|
||||
void ResourcesDock::remove_resource(const Ref<Resource> &p_resource) {
|
||||
|
||||
Reference in New Issue
Block a user