Makes all Godot API's methods Lower Case
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@@ -979,9 +979,9 @@ Generic6DOFJoint::Generic6DOFJoint() {
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void PhysicsJoint::_set(const String& p_name, const Variant& p_value) {
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if (p_name=="body_A")
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set_body_A(p_value);
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set_body_a(p_value);
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else if (p_name=="body_B")
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set_body_B(p_value);
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set_body_b(p_value);
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else if (p_name=="active")
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set_active(p_value);
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else if (p_name=="no_collision")
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@@ -990,9 +990,9 @@ void PhysicsJoint::_set(const String& p_name, const Variant& p_value) {
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Variant PhysicsJoint::_get(const String& p_name) const {
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if (p_name=="body_A")
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return get_body_A();
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return get_body_a();
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else if (p_name=="body_B")
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return get_body_B();
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return get_body_b();
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else if (p_name=="active")
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return is_active();
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else if (p_name=="no_collision")
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@@ -1034,7 +1034,7 @@ void PhysicsJoint::_notification(int p_what) {
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if (indicator.is_valid()) {
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indicator_instance=VisualServer::get_singleton()->instance_create(indicator,get_world()->get_scenario());
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VisualServer::get_singleton()->instance_attach_object_instance_ID( indicator_instance,get_instance_ID() );
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VisualServer::get_singleton()->instance_attach_object_instance_id( indicator_instance,get_instance_id() );
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}
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} break;
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case NOTIFICATION_TRANSFORM_CHANGED: {
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@@ -1067,10 +1067,10 @@ RID PhysicsJoint::_get_visual_instance_rid() const {
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void PhysicsJoint::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_get_visual_instance_rid"),&PhysicsJoint::_get_visual_instance_rid);
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ClassDB::bind_method(D_METHOD("set_body_A","path"),&PhysicsJoint::set_body_A);
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ClassDB::bind_method(D_METHOD("set_body_B"),&PhysicsJoint::set_body_B);
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ClassDB::bind_method(D_METHOD("get_body_A","path"),&PhysicsJoint::get_body_A);
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ClassDB::bind_method(D_METHOD("get_body_B"),&PhysicsJoint::get_body_B);
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ClassDB::bind_method(D_METHOD("set_body_a","path"),&PhysicsJoint::set_body_a);
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ClassDB::bind_method(D_METHOD("set_body_b"),&PhysicsJoint::set_body_b);
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ClassDB::bind_method(D_METHOD("get_body_a","path"),&PhysicsJoint::get_body_a);
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ClassDB::bind_method(D_METHOD("get_body_b"),&PhysicsJoint::get_body_b);
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ClassDB::bind_method(D_METHOD("set_active","active"),&PhysicsJoint::set_active);
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ClassDB::bind_method(D_METHOD("is_active"),&PhysicsJoint::is_active);
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@@ -1085,14 +1085,14 @@ void PhysicsJoint::_bind_methods() {
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}
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void PhysicsJoint::set_body_A(const NodePath& p_path) {
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void PhysicsJoint::set_body_a(const NodePath& p_path) {
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_disconnect();
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body_A=p_path;
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_connect();
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_change_notify("body_A");
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}
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void PhysicsJoint::set_body_B(const NodePath& p_path) {
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void PhysicsJoint::set_body_b(const NodePath& p_path) {
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_disconnect();
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body_B=p_path;
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@@ -1100,11 +1100,11 @@ void PhysicsJoint::set_body_B(const NodePath& p_path) {
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_change_notify("body_B");
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}
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NodePath PhysicsJoint::get_body_A() const {
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NodePath PhysicsJoint::get_body_a() const {
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return body_A;
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}
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NodePath PhysicsJoint::get_body_B() const {
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NodePath PhysicsJoint::get_body_b() const {
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return body_B;
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}
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