Entirely removes BIND_VMETHOD in favor of GDVIRTUAL

* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions.
* Everything else converted to GDVIRTUAL
* BIND_VMETHOD is gone, always use the new syntax from now on.

Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
This commit is contained in:
reduz
2021-08-22 12:37:22 -03:00
parent 2d446771d6
commit 5cecdfa8af
134 changed files with 359 additions and 410 deletions

View File

@@ -530,7 +530,7 @@ void EditorAudioBus::_effect_add(int p_which) {
ur->commit_action();
}
void EditorAudioBus::_gui_input(const Ref<InputEvent> &p_event) {
void EditorAudioBus::gui_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());
Ref<InputEventMouseButton> mb = p_event;
@@ -744,7 +744,7 @@ void EditorAudioBus::_effect_rmb(const Vector2 &p_pos) {
void EditorAudioBus::_bind_methods() {
ClassDB::bind_method("update_bus", &EditorAudioBus::update_bus);
ClassDB::bind_method("update_send", &EditorAudioBus::update_send);
ClassDB::bind_method("_gui_input", &EditorAudioBus::_gui_input);
ClassDB::bind_method("_get_drag_data_fw", &EditorAudioBus::get_drag_data_fw);
ClassDB::bind_method("_can_drop_data_fw", &EditorAudioBus::can_drop_data_fw);
ClassDB::bind_method("_drop_data_fw", &EditorAudioBus::drop_data_fw);