Entirely removes BIND_VMETHOD in favor of GDVIRTUAL

* `_gui_input`, `_input`, `_unhandled_input` and `_unhandled_key_input` are now regular C++ virutal functions.
* Everything else converted to GDVIRTUAL
* BIND_VMETHOD is gone, always use the new syntax from now on.

Creating `_gui_input` method and using the binder to register events will no longer work, simply override the virtual function now.
This commit is contained in:
reduz
2021-08-22 12:37:22 -03:00
parent 2d446771d6
commit 5cecdfa8af
134 changed files with 359 additions and 410 deletions

View File

@@ -735,7 +735,7 @@ public:
return String();
}
void _gui_input(const Ref<InputEvent> &p_ev) {
void gui_input(const Ref<InputEvent> &p_ev) override {
const Ref<InputEventMouseMotion> mm = p_ev;
if (mm.is_valid()) {
bool expand_was_hovered = expand_hovered;
@@ -931,7 +931,6 @@ public:
}
static void _bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &EditorPropertyLayersGrid::_gui_input);
ADD_SIGNAL(MethodInfo("flag_changed", PropertyInfo(Variant::INT, "flag")));
}
};