Make NodePath copy-on-write, to avoid it changing accidentally by owned copies.
This commit is contained in:
@@ -35,6 +35,10 @@
|
||||
|
||||
#include <climits>
|
||||
|
||||
// Represents a path to a node or property in a hierarchy of nodes
|
||||
// Note that NodePath is (effectively) const: If you hold a NodePath,
|
||||
// you can expect it to remain unchanged, even if you make copies of
|
||||
// it. This is achieved through copy-on-write (CoW).
|
||||
class [[nodiscard]] NodePath {
|
||||
struct Data {
|
||||
SafeRefCount refcount;
|
||||
@@ -52,6 +56,10 @@ class [[nodiscard]] NodePath {
|
||||
|
||||
void _update_hash_cache() const;
|
||||
|
||||
// Copies the underlying data.
|
||||
// Every non-const function must call this before starting to mutate data.
|
||||
void _copy_on_write();
|
||||
|
||||
public:
|
||||
bool is_absolute() const;
|
||||
int get_name_count() const;
|
||||
|
||||
Reference in New Issue
Block a user