Small fixes to redundand code, copy paste bugs
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@@ -228,7 +228,7 @@ class VisualScriptEditor : public ScriptEditorBase {
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void _update_node_size(int p_id);
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void _port_name_focus_out(const Node *p_name_box, int p_id, int p_port, bool is_input);
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Vector2 _get_available_pos(bool centered = true, Vector2 pos = Vector2()) const;
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Vector2 _get_available_pos(bool centered = true, Vector2 ofs = Vector2()) const;
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StringName _get_function_of_node(int p_id) const;
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void _move_nodes_with_rescan(const StringName &p_func_from, const StringName &p_func_to, int p_id);
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@@ -45,7 +45,7 @@ class VisualScriptPropertySelector : public ConfirmationDialog {
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void create_visualscript_item(const String &name, TreeItem *const root, const String &search_input, const String &text);
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void get_visual_node_names(const String &root_filter, const Set<String> &filter, bool &found, TreeItem *const root, LineEdit *const search_box);
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void get_visual_node_names(const String &root_filter, const Set<String> &p_modifiers, bool &found, TreeItem *const root, LineEdit *const search_box);
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void _sbox_input(const Ref<InputEvent> &p_ie);
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