Optimize StringName usage

* Added a new macro SNAME() that constructs and caches a local stringname.
* Subsequent usages use the cached version.
* Since these use a global static variable, a second refcounter of static usages need to be kept for cleanup time.
* Replaced all theme usages by this new macro.
* Replace all signal emission usages by this new macro.
* Replace all call_deferred usages by this new macro.

This is part of ongoing work to optimize GUI and the editor.
This commit is contained in:
reduz
2021-07-17 18:22:52 -03:00
parent b76dfde329
commit 6631f66c2a
236 changed files with 3694 additions and 3670 deletions

View File

@@ -1048,7 +1048,7 @@ void EditorSelection::add_node(Node *p_node) {
p_node->connect("tree_exiting", callable_mp(this, &EditorSelection::_node_removed), varray(p_node), CONNECT_ONESHOT);
//emit_signal("selection_changed");
//emit_signal(SNAME("selection_changed"));
}
void EditorSelection::remove_node(Node *p_node) {
@@ -1066,7 +1066,7 @@ void EditorSelection::remove_node(Node *p_node) {
}
selection.erase(p_node);
p_node->disconnect("tree_exiting", callable_mp(this, &EditorSelection::_node_removed));
//emit_signal("selection_changed");
//emit_signal(SNAME("selection_changed"));
}
bool EditorSelection::is_selected(Node *p_node) const {
@@ -1144,12 +1144,12 @@ void EditorSelection::update() {
changed = false;
if (!emitted) {
emitted = true;
call_deferred("_emit_change");
call_deferred(SNAME("_emit_change"));
}
}
void EditorSelection::_emit_change() {
emit_signal("selection_changed");
emit_signal(SNAME("selection_changed"));
emitted = false;
}