Let var2str display StringName with correct sigil

This commit is contained in:
Jonathan Gollnick
2021-06-05 14:24:24 -05:00
parent bc1fcb9c65
commit 6710ad1737
30 changed files with 40 additions and 40 deletions

View File

@@ -10,7 +10,7 @@
<methods>
</methods>
<members>
<member name="advance_condition" type="StringName" setter="set_advance_condition" getter="get_advance_condition" default="@&quot;&quot;">
<member name="advance_condition" type="StringName" setter="set_advance_condition" getter="get_advance_condition" default="&amp;&quot;&quot;">
Turn on auto advance when this condition is set. The provided name will become a boolean parameter on the [AnimationTree] that can be controlled from code (see [url=https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html#controlling-from-code][/url]). For example, if [member AnimationTree.tree_root] is an [AnimationNodeStateMachine] and [member advance_condition] is set to [code]"idle"[/code]:
[codeblocks]
[gdscript]