Disable all 3D nodes, physics, and resources when compiling without 3D

This commit is contained in:
Aaron Franke
2024-02-26 06:34:53 -06:00
parent 810f127022
commit 6aac3e4a16
16 changed files with 68 additions and 19 deletions

View File

@@ -30,12 +30,13 @@
#include "godot_navigation_server_3d.h"
#include "core/os/mutex.h"
#include "scene/main/node.h"
#ifndef _3D_DISABLED
#include "nav_mesh_generator_3d.h"
#endif // _3D_DISABLED
#include "core/os/mutex.h"
using namespace NavigationUtilities;
/// Creates a struct for each function and a function that once called creates