Rename EditorPropertyTransform to EditorPropertyTransform3D
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@@ -869,7 +869,7 @@ void EditorPropertyDictionary::update_property() {
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} break;
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case Variant::TRANSFORM3D: {
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EditorPropertyTransform *editor = memnew(EditorPropertyTransform);
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EditorPropertyTransform3D *editor = memnew(EditorPropertyTransform3D);
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editor->setup(-100000, 100000, 0.001, true);
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prop = editor;
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