Expose edit_node() for editor plugins
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@@ -10,6 +10,15 @@
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<tutorials>
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</tutorials>
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<methods>
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<method name="edit_node">
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<return type="void">
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</return>
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<argument index="0" name="node" type="Node">
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</argument>
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<description>
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Edits the given [Node]. The node will be also selected if it's inside the scene tree.
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</description>
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</method>
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<method name="edit_resource">
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<return type="void">
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</return>
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