Rename Array.invert() to Array.reverse()

Does the same internally for List and Vector<>, which includes all
PackedArray types.
This commit is contained in:
Marcel Admiraal
2021-03-14 07:21:32 +00:00
parent 07f076fa4f
commit 755c70b871
35 changed files with 57 additions and 57 deletions

View File

@@ -841,9 +841,9 @@ void GDAPI godot_packed_glyph_array_sort(godot_packed_glyph_array *p_self) {
self->sort();
}
void GDAPI godot_packed_glyph_array_invert(godot_packed_glyph_array *p_self) {
void GDAPI godot_packed_glyph_array_reverse(godot_packed_glyph_array *p_self) {
Vector<TextServer::Glyph> *self = (Vector<TextServer::Glyph> *)p_self;
self->invert();
self->reverse();
}
void GDAPI godot_packed_glyph_array_push_back(godot_packed_glyph_array *p_self, const godot_glyph *p_data) {