Fixed WindowDialog not aligning properly

This commit is contained in:
Robert Hernandez
2017-03-30 23:35:57 -04:00
parent a4a12a2b7b
commit 7a428206fe
4 changed files with 17 additions and 6 deletions

View File

@@ -39,9 +39,9 @@ void NinePatchRect::_notification(int p_what) {
Rect2 rect = Rect2(Point2(), get_size());
Rect2 src_rect = region_rect;
texture->get_rect_region(rect, src_rect, rect, src_rect);
RID ci = get_canvas_item();
VS::get_singleton()->canvas_item_add_nine_patch(ci, rect, src_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NINE_PATCH_STRETCH, VS::NINE_PATCH_STRETCH, draw_center);
}