Fixed WindowDialog not aligning properly
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@@ -39,9 +39,9 @@ void NinePatchRect::_notification(int p_what) {
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Rect2 rect = Rect2(Point2(), get_size());
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Rect2 src_rect = region_rect;
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texture->get_rect_region(rect, src_rect, rect, src_rect);
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RID ci = get_canvas_item();
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VS::get_singleton()->canvas_item_add_nine_patch(ci, rect, src_rect, texture->get_rid(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN_BOTTOM]), VS::NINE_PATCH_STRETCH, VS::NINE_PATCH_STRETCH, draw_center);
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}
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