Make file formatting comply with POSIX and Unix standards
UTF-8, LF, no BOM, and newlines at the end of files
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@@ -9,4 +9,4 @@ env_arkit = env_modules.Clone()
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modules_sources = []
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env_arkit.add_source_files(modules_sources, "*.cpp")
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env_arkit.add_source_files(modules_sources, "*.mm")
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mod_lib = env_modules.add_library('#bin/libgodot_arkit_module' + env['LIBSUFFIX'], modules_sources)
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mod_lib = env_modules.add_library('#bin/libgodot_arkit_module' + env['LIBSUFFIX'], modules_sources)
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@@ -53,4 +53,4 @@
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}
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}
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@end
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@end
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@@ -42,4 +42,4 @@ public:
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void update_feeds();
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};
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#endif /* CAMERAIOS_H */
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#endif /* CAMERAIOS_H */
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@@ -83,4 +83,4 @@ bool GDAPI godot_android_is_activity_resumed() {
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#ifdef __cplusplus
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}
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#endif
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#endif
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@@ -1 +1 @@
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Doc classes will appear here when generating
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Doc classes will appear here when generating
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@@ -1,4 +1,4 @@
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using System.Reflection;
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using System.Reflection;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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@@ -1,4 +1,4 @@
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using System.Reflection;
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using System.Reflection;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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@@ -1,4 +1,4 @@
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using System.Reflection;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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// Information about this assembly is defined by the following attributes.
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