Added UniformRef visual shader node
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doc/classes/VisualShaderNodeUniformRef.xml
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20
doc/classes/VisualShaderNodeUniformRef.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeUniformRef" inherits="VisualShaderNode" version="4.0">
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<brief_description>
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A reference to an existing [VisualShaderNodeUniform].
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</brief_description>
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<description>
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Creating a reference to a [VisualShaderNodeUniform] allows you to reuse this uniform in different shaders or shader stages easily.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="uniform_name" type="String" setter="set_uniform_name" getter="get_uniform_name" default=""[None]"">
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The name of the uniform which this reference points to.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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