Extract and reorganize texture resource classes

This commit is contained in:
Hendrik Brucker
2023-07-11 22:29:09 +02:00
parent 0f7625ab46
commit 7e21eb7e00
106 changed files with 5018 additions and 4257 deletions

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@@ -52,6 +52,7 @@ using namespace godot;
#include "core/object/worker_thread_pool.h"
#include "core/string/print_string.h"
#include "core/string/translation.h"
#include "scene/resources/image_texture.h"
#include "modules/modules_enabled.gen.h" // For freetype, msdfgen, svg.