Extract and reorganize texture resource classes

This commit is contained in:
Hendrik Brucker
2023-07-11 22:29:09 +02:00
parent 0f7625ab46
commit 7e21eb7e00
106 changed files with 5018 additions and 4257 deletions

View File

@@ -32,6 +32,7 @@
#include "core/config/engine.h"
#include "core/core_string_names.h"
#include "scene/resources/atlas_texture.h"
void TextureProgressBar::set_under_texture(const Ref<Texture2D> &p_texture) {
_set_texture(&under, p_texture);