Merge pull request #69017 from raulsntos/physics3d-array

Change exclude property in `PhysicsRayQueryParameters3D` to TypedArray
This commit is contained in:
Rémi Verschelde
2022-11-22 21:48:40 +01:00
3 changed files with 10 additions and 10 deletions

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@@ -14,7 +14,7 @@
<param index="0" name="from" type="Vector3" />
<param index="1" name="to" type="Vector3" />
<param index="2" name="collision_mask" type="int" default="4294967295" />
<param index="3" name="exclude" type="Array" default="[]" />
<param index="3" name="exclude" type="RID[]" default="[]" />
<description>
Returns a new, pre-configured [PhysicsRayQueryParameters3D] object. Use it to quickly create query parameters using the most common options.
[codeblock]
@@ -34,7 +34,7 @@
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="4294967295">
The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See [url=$DOCS_URL/tutorials/physics/physics_introduction.html#collision-layers-and-masks]Collision layers and masks[/url] in the documentation for more information.
</member>
<member name="exclude" type="Array" setter="set_exclude" getter="get_exclude" default="[]">
<member name="exclude" type="RID[]" setter="set_exclude" getter="get_exclude" default="[]">
The list of objects or object [RID]s that will be excluded from collisions.
</member>
<member name="from" type="Vector3" setter="set_from" getter="get_from" default="Vector3(0, 0, 0)">