Core: Drop custom copymem/zeromem defines
We've been using standard C library functions `memcpy`/`memset` for these since 2016 with 67f65f66391327b2967a20a89c3627e1dd6e84eb. There was still the possibility for third-party platform ports to override the definitions with a custom header, but this doesn't seem useful anymore.
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@@ -173,7 +173,7 @@ static Vector<uint8_t> _compile_shader_glsl(RenderingDevice::ShaderStage p_stage
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ret.resize(SpirV.size() * sizeof(uint32_t));
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{
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uint8_t *w = ret.ptrw();
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copymem(w, &SpirV[0], SpirV.size() * sizeof(uint32_t));
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memcpy(w, &SpirV[0], SpirV.size() * sizeof(uint32_t));
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}
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return ret;
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