Core: Integrate semantic constants in math structs
- Excludes self-explanatory constants (ZERO, ONE, etc)
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@@ -321,8 +321,8 @@ public:
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void global_scale(const Vector3 &p_scale);
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void global_translate(const Vector3 &p_offset);
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void look_at(const Vector3 &p_target, const Vector3 &p_up = Vector3(0, 1, 0), bool p_use_model_front = false);
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void look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up = Vector3(0, 1, 0), bool p_use_model_front = false);
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void look_at(const Vector3 &p_target, const Vector3 &p_up = Vector3::UP, bool p_use_model_front = false);
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void look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up = Vector3::UP, bool p_use_model_front = false);
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Vector3 to_local(Vector3 p_global) const;
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Vector3 to_global(Vector3 p_local) const;
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