doc: Sync classref with current source
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@@ -13,7 +13,7 @@
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Turn on auto advance when this condition is set. The provided name will become a boolean parameter on the [AnimationTree] that can be controlled from code (see [url=https://docs.godotengine.org/en/latest/tutorials/animation/animation_tree.html#controlling-from-code][/url]). For example, if [member AnimationTree.tree_root] is an [AnimationNodeStateMachine] and [member advance_condition] is set to "idle":
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[codeblock]
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$animation_tree["parameters/conditions/idle"] = is_on_floor and linear_velocity.x == 0
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[codeblock]
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[/codeblock]
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</member>
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<member name="auto_advance" type="bool" setter="set_auto_advance" getter="has_auto_advance">
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Turn on the transition automatically when this state is reached. This works best with [code]SWITCH_MODE_AT_END[/code].
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