Tweak dozens of editor property hints for consistency
- Update Viewport MSAA property hints to match the currently exposed values. - Add some performance hints to property hints.
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@@ -2872,7 +2872,7 @@ void Node::_bind_methods() {
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "custom_multiplayer", PROPERTY_HINT_RESOURCE_TYPE, "MultiplayerAPI", 0), "set_custom_multiplayer", "get_custom_multiplayer");
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ADD_GROUP("Process", "process_");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Inherit,Pausable,WhenPaused,Always,Disabled"), "set_process_mode", "get_process_mode");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "process_mode", PROPERTY_HINT_ENUM, "Inherit,Pausable,When Paused,Always,Disabled"), "set_process_mode", "get_process_mode");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "process_priority"), "set_process_priority", "get_process_priority");
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ADD_GROUP("Editor Description", "editor_");
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