Update if == NOTIFICATION_* to switch statements to match coding style

This commit is contained in:
megalobyte
2022-02-15 21:44:22 -05:00
parent 98b97d34df
commit 8824b6c5e9
38 changed files with 1134 additions and 1016 deletions
+434 -418
View File
@@ -82,28 +82,32 @@
#define MAX_FOV 179
void ViewportRotationControl::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
axis_menu_options.clear();
axis_menu_options.push_back(Node3DEditorViewport::VIEW_RIGHT);
axis_menu_options.push_back(Node3DEditorViewport::VIEW_TOP);
axis_menu_options.push_back(Node3DEditorViewport::VIEW_REAR);
axis_menu_options.push_back(Node3DEditorViewport::VIEW_LEFT);
axis_menu_options.push_back(Node3DEditorViewport::VIEW_BOTTOM);
axis_menu_options.push_back(Node3DEditorViewport::VIEW_FRONT);
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
axis_menu_options.clear();
axis_menu_options.push_back(Node3DEditorViewport::VIEW_RIGHT);
axis_menu_options.push_back(Node3DEditorViewport::VIEW_TOP);
axis_menu_options.push_back(Node3DEditorViewport::VIEW_REAR);
axis_menu_options.push_back(Node3DEditorViewport::VIEW_LEFT);
axis_menu_options.push_back(Node3DEditorViewport::VIEW_BOTTOM);
axis_menu_options.push_back(Node3DEditorViewport::VIEW_FRONT);
axis_colors.clear();
axis_colors.push_back(get_theme_color(SNAME("axis_x_color"), SNAME("Editor")));
axis_colors.push_back(get_theme_color(SNAME("axis_y_color"), SNAME("Editor")));
axis_colors.push_back(get_theme_color(SNAME("axis_z_color"), SNAME("Editor")));
update();
axis_colors.clear();
axis_colors.push_back(get_theme_color(SNAME("axis_x_color"), SNAME("Editor")));
axis_colors.push_back(get_theme_color(SNAME("axis_y_color"), SNAME("Editor")));
axis_colors.push_back(get_theme_color(SNAME("axis_z_color"), SNAME("Editor")));
update();
if (!is_connected("mouse_exited", callable_mp(this, &ViewportRotationControl::_on_mouse_exited))) {
connect("mouse_exited", callable_mp(this, &ViewportRotationControl::_on_mouse_exited));
}
}
if (!is_connected("mouse_exited", callable_mp(this, &ViewportRotationControl::_on_mouse_exited))) {
connect("mouse_exited", callable_mp(this, &ViewportRotationControl::_on_mouse_exited));
}
} break;
if (p_what == NOTIFICATION_DRAW && viewport != nullptr) {
_draw();
case NOTIFICATION_DRAW: {
if (viewport != nullptr) {
_draw();
}
} break;
}
}
@@ -2422,279 +2426,281 @@ void Node3DEditorViewport::_project_settings_changed() {
}
void Node3DEditorViewport::_notification(int p_what) {
if (p_what == NOTIFICATION_READY) {
EditorNode::get_singleton()->connect("project_settings_changed", callable_mp(this, &Node3DEditorViewport::_project_settings_changed));
}
switch (p_what) {
case NOTIFICATION_READY: {
EditorNode::get_singleton()->connect("project_settings_changed", callable_mp(this, &Node3DEditorViewport::_project_settings_changed));
} break;
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
bool visible = is_visible_in_tree();
case NOTIFICATION_VISIBILITY_CHANGED: {
bool visible = is_visible_in_tree();
set_process(visible);
set_process(visible);
if (visible) {
orthogonal = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL));
_update_name();
_update_camera(0);
} else {
set_freelook_active(false);
}
call_deferred(SNAME("update_transform_gizmo_view"));
rotation_control->set_visible(EditorSettings::get_singleton()->get("editors/3d/navigation/show_viewport_rotation_gizmo"));
}
if (p_what == NOTIFICATION_RESIZED) {
call_deferred(SNAME("update_transform_gizmo_view"));
}
if (p_what == NOTIFICATION_PROCESS) {
real_t delta = get_process_delta_time();
if (zoom_indicator_delay > 0) {
zoom_indicator_delay -= delta;
if (zoom_indicator_delay <= 0) {
surface->update();
zoom_limit_label->hide();
if (visible) {
orthogonal = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_ORTHOGONAL));
_update_name();
_update_camera(0);
} else {
set_freelook_active(false);
}
}
call_deferred(SNAME("update_transform_gizmo_view"));
rotation_control->set_visible(EditorSettings::get_singleton()->get("editors/3d/navigation/show_viewport_rotation_gizmo"));
} break;
_update_freelook(delta);
case NOTIFICATION_RESIZED: {
call_deferred(SNAME("update_transform_gizmo_view"));
} break;
Node *scene_root = SceneTreeDock::get_singleton()->get_editor_data()->get_edited_scene_root();
if (previewing_cinema && scene_root != nullptr) {
Camera3D *cam = scene_root->get_viewport()->get_camera_3d();
if (cam != nullptr && cam != previewing) {
//then switch the viewport's camera to the scene's viewport camera
if (previewing != nullptr) {
previewing->disconnect("tree_exited", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));
case NOTIFICATION_PROCESS: {
real_t delta = get_process_delta_time();
if (zoom_indicator_delay > 0) {
zoom_indicator_delay -= delta;
if (zoom_indicator_delay <= 0) {
surface->update();
zoom_limit_label->hide();
}
previewing = cam;
previewing->connect("tree_exited", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));
RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), cam->get_camera());
surface->update();
}
}
_update_camera(delta);
Map<Node *, Object *> &selection = editor_selection->get_selection();
bool changed = false;
bool exist = false;
for (const KeyValue<Node *, Object *> &E : selection) {
Node3D *sp = Object::cast_to<Node3D>(E.key);
if (!sp) {
continue;
}
Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
if (!se) {
continue;
_update_freelook(delta);
Node *scene_root = SceneTreeDock::get_singleton()->get_editor_data()->get_edited_scene_root();
if (previewing_cinema && scene_root != nullptr) {
Camera3D *cam = scene_root->get_viewport()->get_camera_3d();
if (cam != nullptr && cam != previewing) {
//then switch the viewport's camera to the scene's viewport camera
if (previewing != nullptr) {
previewing->disconnect("tree_exited", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));
}
previewing = cam;
previewing->connect("tree_exited", callable_mp(this, &Node3DEditorViewport::_preview_exited_scene));
RS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), cam->get_camera());
surface->update();
}
}
Transform3D t = sp->get_global_gizmo_transform();
VisualInstance3D *vi = Object::cast_to<VisualInstance3D>(sp);
AABB new_aabb = vi ? vi->get_aabb() : _calculate_spatial_bounds(sp);
_update_camera(delta);
exist = true;
if (se->last_xform == t && se->aabb == new_aabb && !se->last_xform_dirty) {
continue;
}
changed = true;
se->last_xform_dirty = false;
se->last_xform = t;
Map<Node *, Object *> &selection = editor_selection->get_selection();
se->aabb = new_aabb;
bool changed = false;
bool exist = false;
Transform3D t_offset = t;
for (const KeyValue<Node *, Object *> &E : selection) {
Node3D *sp = Object::cast_to<Node3D>(E.key);
if (!sp) {
continue;
}
// apply AABB scaling before item's global transform
{
const Vector3 offset(0.005, 0.005, 0.005);
Basis aabb_s;
aabb_s.scale(se->aabb.size + offset);
t.translate(se->aabb.position - offset / 2);
t.basis = t.basis * aabb_s;
}
{
const Vector3 offset(0.01, 0.01, 0.01);
Basis aabb_s;
aabb_s.scale(se->aabb.size + offset);
t_offset.translate(se->aabb.position - offset / 2);
t_offset.basis = t_offset.basis * aabb_s;
Node3DEditorSelectedItem *se = editor_selection->get_node_editor_data<Node3DEditorSelectedItem>(sp);
if (!se) {
continue;
}
Transform3D t = sp->get_global_gizmo_transform();
VisualInstance3D *vi = Object::cast_to<VisualInstance3D>(sp);
AABB new_aabb = vi ? vi->get_aabb() : _calculate_spatial_bounds(sp);
exist = true;
if (se->last_xform == t && se->aabb == new_aabb && !se->last_xform_dirty) {
continue;
}
changed = true;
se->last_xform_dirty = false;
se->last_xform = t;
se->aabb = new_aabb;
Transform3D t_offset = t;
// apply AABB scaling before item's global transform
{
const Vector3 offset(0.005, 0.005, 0.005);
Basis aabb_s;
aabb_s.scale(se->aabb.size + offset);
t.translate(se->aabb.position - offset / 2);
t.basis = t.basis * aabb_s;
}
{
const Vector3 offset(0.01, 0.01, 0.01);
Basis aabb_s;
aabb_s.scale(se->aabb.size + offset);
t_offset.translate(se->aabb.position - offset / 2);
t_offset.basis = t_offset.basis * aabb_s;
}
RenderingServer::get_singleton()->instance_set_transform(se->sbox_instance, t);
RenderingServer::get_singleton()->instance_set_transform(se->sbox_instance_offset, t_offset);
RenderingServer::get_singleton()->instance_set_transform(se->sbox_instance_xray, t);
RenderingServer::get_singleton()->instance_set_transform(se->sbox_instance_xray_offset, t_offset);
}
RenderingServer::get_singleton()->instance_set_transform(se->sbox_instance, t);
RenderingServer::get_singleton()->instance_set_transform(se->sbox_instance_offset, t_offset);
RenderingServer::get_singleton()->instance_set_transform(se->sbox_instance_xray, t);
RenderingServer::get_singleton()->instance_set_transform(se->sbox_instance_xray_offset, t_offset);
}
if (changed || (spatial_editor->is_gizmo_visible() && !exist)) {
spatial_editor->update_transform_gizmo();
}
if (message_time > 0) {
if (message != last_message) {
surface->update();
last_message = message;
if (changed || (spatial_editor->is_gizmo_visible() && !exist)) {
spatial_editor->update_transform_gizmo();
}
message_time -= get_physics_process_delta_time();
if (message_time < 0) {
surface->update();
if (message_time > 0) {
if (message != last_message) {
surface->update();
last_message = message;
}
message_time -= get_physics_process_delta_time();
if (message_time < 0) {
surface->update();
}
}
}
bool show_info = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION));
if (show_info != info_label->is_visible()) {
info_label->set_visible(show_info);
}
Camera3D *current_camera;
if (previewing) {
current_camera = previewing;
} else {
current_camera = camera;
}
if (show_info) {
const String viewport_size = vformat(String::utf8("%d × %d"), viewport->get_size().x, viewport->get_size().y);
String text;
text += vformat(TTR("X: %s\n"), rtos(current_camera->get_position().x).pad_decimals(1));
text += vformat(TTR("Y: %s\n"), rtos(current_camera->get_position().y).pad_decimals(1));
text += vformat(TTR("Z: %s\n"), rtos(current_camera->get_position().z).pad_decimals(1));
text += "\n";
text += vformat(
TTR("Size: %s (%.1fMP)\n"),
viewport_size,
viewport->get_size().x * viewport->get_size().y * 0.000001);
text += "\n";
text += vformat(TTR("Objects: %d\n"), viewport->get_render_info(Viewport::RENDER_INFO_TYPE_VISIBLE, Viewport::RENDER_INFO_OBJECTS_IN_FRAME));
text += vformat(TTR("Primitives: %d\n"), viewport->get_render_info(Viewport::RENDER_INFO_TYPE_VISIBLE, Viewport::RENDER_INFO_PRIMITIVES_IN_FRAME));
text += vformat(TTR("Draw Calls: %d"), viewport->get_render_info(Viewport::RENDER_INFO_TYPE_VISIBLE, Viewport::RENDER_INFO_DRAW_CALLS_IN_FRAME));
info_label->set_text(text);
}
// FPS Counter.
bool show_fps = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FRAME_TIME));
if (show_fps != fps_label->is_visible()) {
cpu_time_label->set_visible(show_fps);
gpu_time_label->set_visible(show_fps);
fps_label->set_visible(show_fps);
RS::get_singleton()->viewport_set_measure_render_time(viewport->get_viewport_rid(), show_fps);
for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
cpu_time_history[i] = 0;
gpu_time_history[i] = 0;
bool show_info = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_INFORMATION));
if (show_info != info_label->is_visible()) {
info_label->set_visible(show_info);
}
cpu_time_history_index = 0;
gpu_time_history_index = 0;
}
if (show_fps) {
cpu_time_history[cpu_time_history_index] = RS::get_singleton()->viewport_get_measured_render_time_cpu(viewport->get_viewport_rid());
cpu_time_history_index = (cpu_time_history_index + 1) % FRAME_TIME_HISTORY;
double cpu_time = 0.0;
for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
cpu_time += cpu_time_history[i];
Camera3D *current_camera;
if (previewing) {
current_camera = previewing;
} else {
current_camera = camera;
}
cpu_time /= FRAME_TIME_HISTORY;
// Prevent unrealistically low values.
cpu_time = MAX(0.01, cpu_time);
gpu_time_history[gpu_time_history_index] = RS::get_singleton()->viewport_get_measured_render_time_gpu(viewport->get_viewport_rid());
gpu_time_history_index = (gpu_time_history_index + 1) % FRAME_TIME_HISTORY;
double gpu_time = 0.0;
for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
gpu_time += gpu_time_history[i];
if (show_info) {
const String viewport_size = vformat(String::utf8("%d × %d"), viewport->get_size().x, viewport->get_size().y);
String text;
text += vformat(TTR("X: %s\n"), rtos(current_camera->get_position().x).pad_decimals(1));
text += vformat(TTR("Y: %s\n"), rtos(current_camera->get_position().y).pad_decimals(1));
text += vformat(TTR("Z: %s\n"), rtos(current_camera->get_position().z).pad_decimals(1));
text += "\n";
text += vformat(
TTR("Size: %s (%.1fMP)\n"),
viewport_size,
viewport->get_size().x * viewport->get_size().y * 0.000001);
text += "\n";
text += vformat(TTR("Objects: %d\n"), viewport->get_render_info(Viewport::RENDER_INFO_TYPE_VISIBLE, Viewport::RENDER_INFO_OBJECTS_IN_FRAME));
text += vformat(TTR("Primitives: %d\n"), viewport->get_render_info(Viewport::RENDER_INFO_TYPE_VISIBLE, Viewport::RENDER_INFO_PRIMITIVES_IN_FRAME));
text += vformat(TTR("Draw Calls: %d"), viewport->get_render_info(Viewport::RENDER_INFO_TYPE_VISIBLE, Viewport::RENDER_INFO_DRAW_CALLS_IN_FRAME));
info_label->set_text(text);
}
gpu_time /= FRAME_TIME_HISTORY;
// Prevent division by zero for the FPS counter (and unrealistically low values).
// This limits the reported FPS to 100000.
gpu_time = MAX(0.01, gpu_time);
// Color labels depending on performance level ("good" = green, "OK" = yellow, "bad" = red).
// Middle point is at 15 ms.
cpu_time_label->set_text(vformat(TTR("CPU Time: %s ms"), rtos(cpu_time).pad_decimals(2)));
cpu_time_label->add_theme_color_override(
"font_color",
frame_time_gradient->get_color_at_offset(
Math::range_lerp(cpu_time, 0, 30, 0, 1)));
// FPS Counter.
bool show_fps = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_FRAME_TIME));
gpu_time_label->set_text(vformat(TTR("GPU Time: %s ms"), rtos(gpu_time).pad_decimals(2)));
// Middle point is at 15 ms.
gpu_time_label->add_theme_color_override(
"font_color",
frame_time_gradient->get_color_at_offset(
Math::range_lerp(gpu_time, 0, 30, 0, 1)));
if (show_fps != fps_label->is_visible()) {
cpu_time_label->set_visible(show_fps);
gpu_time_label->set_visible(show_fps);
fps_label->set_visible(show_fps);
RS::get_singleton()->viewport_set_measure_render_time(viewport->get_viewport_rid(), show_fps);
for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
cpu_time_history[i] = 0;
gpu_time_history[i] = 0;
}
cpu_time_history_index = 0;
gpu_time_history_index = 0;
}
if (show_fps) {
cpu_time_history[cpu_time_history_index] = RS::get_singleton()->viewport_get_measured_render_time_cpu(viewport->get_viewport_rid());
cpu_time_history_index = (cpu_time_history_index + 1) % FRAME_TIME_HISTORY;
double cpu_time = 0.0;
for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
cpu_time += cpu_time_history[i];
}
cpu_time /= FRAME_TIME_HISTORY;
// Prevent unrealistically low values.
cpu_time = MAX(0.01, cpu_time);
const double fps = 1000.0 / gpu_time;
fps_label->set_text(vformat(TTR("FPS: %d"), fps));
// Middle point is at 60 FPS.
fps_label->add_theme_color_override(
"font_color",
frame_time_gradient->get_color_at_offset(
Math::range_lerp(fps, 110, 10, 0, 1)));
}
gpu_time_history[gpu_time_history_index] = RS::get_singleton()->viewport_get_measured_render_time_gpu(viewport->get_viewport_rid());
gpu_time_history_index = (gpu_time_history_index + 1) % FRAME_TIME_HISTORY;
double gpu_time = 0.0;
for (int i = 0; i < FRAME_TIME_HISTORY; i++) {
gpu_time += gpu_time_history[i];
}
gpu_time /= FRAME_TIME_HISTORY;
// Prevent division by zero for the FPS counter (and unrealistically low values).
// This limits the reported FPS to 100000.
gpu_time = MAX(0.01, gpu_time);
bool show_cinema = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW));
cinema_label->set_visible(show_cinema);
if (show_cinema) {
float cinema_half_width = cinema_label->get_size().width / 2.0f;
cinema_label->set_anchor_and_offset(SIDE_LEFT, 0.5f, -cinema_half_width);
}
// Color labels depending on performance level ("good" = green, "OK" = yellow, "bad" = red).
// Middle point is at 15 ms.
cpu_time_label->set_text(vformat(TTR("CPU Time: %s ms"), rtos(cpu_time).pad_decimals(2)));
cpu_time_label->add_theme_color_override(
"font_color",
frame_time_gradient->get_color_at_offset(
Math::range_lerp(cpu_time, 0, 30, 0, 1)));
if (lock_rotation) {
float locked_half_width = locked_label->get_size().width / 2.0f;
locked_label->set_anchor_and_offset(SIDE_LEFT, 0.5f, -locked_half_width);
}
}
gpu_time_label->set_text(vformat(TTR("GPU Time: %s ms"), rtos(gpu_time).pad_decimals(2)));
// Middle point is at 15 ms.
gpu_time_label->add_theme_color_override(
"font_color",
frame_time_gradient->get_color_at_offset(
Math::range_lerp(gpu_time, 0, 30, 0, 1)));
if (p_what == NOTIFICATION_ENTER_TREE) {
surface->connect("draw", callable_mp(this, &Node3DEditorViewport::_draw));
surface->connect("gui_input", callable_mp(this, &Node3DEditorViewport::_sinput));
surface->connect("mouse_entered", callable_mp(this, &Node3DEditorViewport::_surface_mouse_enter));
surface->connect("mouse_exited", callable_mp(this, &Node3DEditorViewport::_surface_mouse_exit));
surface->connect("focus_entered", callable_mp(this, &Node3DEditorViewport::_surface_focus_enter));
surface->connect("focus_exited", callable_mp(this, &Node3DEditorViewport::_surface_focus_exit));
const double fps = 1000.0 / gpu_time;
fps_label->set_text(vformat(TTR("FPS: %d"), fps));
// Middle point is at 60 FPS.
fps_label->add_theme_color_override(
"font_color",
frame_time_gradient->get_color_at_offset(
Math::range_lerp(fps, 110, 10, 0, 1)));
}
_init_gizmo_instance(index);
}
bool show_cinema = view_menu->get_popup()->is_item_checked(view_menu->get_popup()->get_item_index(VIEW_CINEMATIC_PREVIEW));
cinema_label->set_visible(show_cinema);
if (show_cinema) {
float cinema_half_width = cinema_label->get_size().width / 2.0f;
cinema_label->set_anchor_and_offset(SIDE_LEFT, 0.5f, -cinema_half_width);
}
if (p_what == NOTIFICATION_EXIT_TREE) {
_finish_gizmo_instances();
}
if (lock_rotation) {
float locked_half_width = locked_label->get_size().width / 2.0f;
locked_label->set_anchor_and_offset(SIDE_LEFT, 0.5f, -locked_half_width);
}
} break;
if (p_what == NOTIFICATION_THEME_CHANGED) {
view_menu->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons")));
preview_camera->set_icon(get_theme_icon(SNAME("Camera3D"), SNAME("EditorIcons")));
Control *gui_base = EditorNode::get_singleton()->get_gui_base();
case NOTIFICATION_ENTER_TREE: {
surface->connect("draw", callable_mp(this, &Node3DEditorViewport::_draw));
surface->connect("gui_input", callable_mp(this, &Node3DEditorViewport::_sinput));
surface->connect("mouse_entered", callable_mp(this, &Node3DEditorViewport::_surface_mouse_enter));
surface->connect("mouse_exited", callable_mp(this, &Node3DEditorViewport::_surface_mouse_exit));
surface->connect("focus_entered", callable_mp(this, &Node3DEditorViewport::_surface_focus_enter));
surface->connect("focus_exited", callable_mp(this, &Node3DEditorViewport::_surface_focus_exit));
view_menu->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
view_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
view_menu->add_theme_style_override("pressed", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
view_menu->add_theme_style_override("focus", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
view_menu->add_theme_style_override("disabled", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
_init_gizmo_instance(index);
} break;
preview_camera->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
preview_camera->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
preview_camera->add_theme_style_override("pressed", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
preview_camera->add_theme_style_override("focus", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
preview_camera->add_theme_style_override("disabled", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
case NOTIFICATION_EXIT_TREE: {
_finish_gizmo_instances();
} break;
frame_time_gradient->set_color(0, get_theme_color(SNAME("success_color"), SNAME("Editor")));
frame_time_gradient->set_color(1, get_theme_color(SNAME("warning_color"), SNAME("Editor")));
frame_time_gradient->set_color(2, get_theme_color(SNAME("error_color"), SNAME("Editor")));
case NOTIFICATION_THEME_CHANGED: {
view_menu->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons")));
preview_camera->set_icon(get_theme_icon(SNAME("Camera3D"), SNAME("EditorIcons")));
Control *gui_base = EditorNode::get_singleton()->get_gui_base();
info_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
cpu_time_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
gpu_time_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
fps_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
cinema_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
locked_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
view_menu->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
view_menu->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
view_menu->add_theme_style_override("pressed", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
view_menu->add_theme_style_override("focus", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
view_menu->add_theme_style_override("disabled", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
preview_camera->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
preview_camera->add_theme_style_override("hover", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
preview_camera->add_theme_style_override("pressed", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
preview_camera->add_theme_style_override("focus", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
preview_camera->add_theme_style_override("disabled", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
frame_time_gradient->set_color(0, get_theme_color(SNAME("success_color"), SNAME("Editor")));
frame_time_gradient->set_color(1, get_theme_color(SNAME("warning_color"), SNAME("Editor")));
frame_time_gradient->set_color(2, get_theme_color(SNAME("error_color"), SNAME("Editor")));
info_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
cpu_time_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
gpu_time_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
fps_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
cinema_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
locked_label->add_theme_style_override("normal", gui_base->get_theme_stylebox(SNAME("Information3dViewport"), SNAME("EditorStyles")));
} break;
}
}
@@ -4799,197 +4805,202 @@ void Node3DEditorViewportContainer::gui_input(const Ref<InputEvent> &p_event) {
}
void Node3DEditorViewportContainer::_notification(int p_what) {
if (p_what == NOTIFICATION_MOUSE_ENTER || p_what == NOTIFICATION_MOUSE_EXIT) {
mouseover = (p_what == NOTIFICATION_MOUSE_ENTER);
update();
}
switch (p_what) {
case NOTIFICATION_MOUSE_ENTER:
case NOTIFICATION_MOUSE_EXIT: {
mouseover = (p_what == NOTIFICATION_MOUSE_ENTER);
update();
} break;
if (p_what == NOTIFICATION_DRAW && mouseover) {
Ref<Texture2D> h_grabber = get_theme_icon(SNAME("grabber"), SNAME("HSplitContainer"));
Ref<Texture2D> v_grabber = get_theme_icon(SNAME("grabber"), SNAME("VSplitContainer"));
case NOTIFICATION_DRAW: {
if (mouseover) {
Ref<Texture2D> h_grabber = get_theme_icon(SNAME("grabber"), SNAME("HSplitContainer"));
Ref<Texture2D> v_grabber = get_theme_icon(SNAME("grabber"), SNAME("VSplitContainer"));
Ref<Texture2D> hdiag_grabber = get_theme_icon(SNAME("GuiViewportHdiagsplitter"), SNAME("EditorIcons"));
Ref<Texture2D> vdiag_grabber = get_theme_icon(SNAME("GuiViewportVdiagsplitter"), SNAME("EditorIcons"));
Ref<Texture2D> vh_grabber = get_theme_icon(SNAME("GuiViewportVhsplitter"), SNAME("EditorIcons"));
Ref<Texture2D> hdiag_grabber = get_theme_icon(SNAME("GuiViewportHdiagsplitter"), SNAME("EditorIcons"));
Ref<Texture2D> vdiag_grabber = get_theme_icon(SNAME("GuiViewportVdiagsplitter"), SNAME("EditorIcons"));
Ref<Texture2D> vh_grabber = get_theme_icon(SNAME("GuiViewportVhsplitter"), SNAME("EditorIcons"));
Vector2 size = get_size();
Vector2 size = get_size();
int h_sep = get_theme_constant(SNAME("separation"), SNAME("HSplitContainer"));
int h_sep = get_theme_constant(SNAME("separation"), SNAME("HSplitContainer"));
int v_sep = get_theme_constant(SNAME("separation"), SNAME("VSplitContainer"));
int v_sep = get_theme_constant(SNAME("separation"), SNAME("VSplitContainer"));
int mid_w = size.width * ratio_h;
int mid_h = size.height * ratio_v;
int mid_w = size.width * ratio_h;
int mid_h = size.height * ratio_v;
int size_left = mid_w - h_sep / 2;
int size_bottom = size.height - mid_h - v_sep / 2;
int size_left = mid_w - h_sep / 2;
int size_bottom = size.height - mid_h - v_sep / 2;
switch (view) {
case VIEW_USE_1_VIEWPORT: {
// Nothing to show.
switch (view) {
case VIEW_USE_1_VIEWPORT: {
// Nothing to show.
} break;
case VIEW_USE_2_VIEWPORTS: {
draw_texture(v_grabber, Vector2((size.width - v_grabber->get_width()) / 2, mid_h - v_grabber->get_height() / 2));
set_default_cursor_shape(CURSOR_VSPLIT);
} break;
case VIEW_USE_2_VIEWPORTS: {
draw_texture(v_grabber, Vector2((size.width - v_grabber->get_width()) / 2, mid_h - v_grabber->get_height() / 2));
set_default_cursor_shape(CURSOR_VSPLIT);
} break;
case VIEW_USE_2_VIEWPORTS_ALT: {
draw_texture(h_grabber, Vector2(mid_w - h_grabber->get_width() / 2, (size.height - h_grabber->get_height()) / 2));
set_default_cursor_shape(CURSOR_HSPLIT);
} break;
case VIEW_USE_2_VIEWPORTS_ALT: {
draw_texture(h_grabber, Vector2(mid_w - h_grabber->get_width() / 2, (size.height - h_grabber->get_height()) / 2));
set_default_cursor_shape(CURSOR_HSPLIT);
} break;
case VIEW_USE_3_VIEWPORTS: {
if ((hovering_v && hovering_h && !dragging_v && !dragging_h) || (dragging_v && dragging_h)) {
draw_texture(hdiag_grabber, Vector2(mid_w - hdiag_grabber->get_width() / 2, mid_h - v_grabber->get_height() / 4));
set_default_cursor_shape(CURSOR_DRAG);
} else if ((hovering_v && !dragging_h) || dragging_v) {
draw_texture(v_grabber, Vector2((size.width - v_grabber->get_width()) / 2, mid_h - v_grabber->get_height() / 2));
set_default_cursor_shape(CURSOR_VSPLIT);
} else if (hovering_h || dragging_h) {
draw_texture(h_grabber, Vector2(mid_w - h_grabber->get_width() / 2, mid_h + v_grabber->get_height() / 2 + (size_bottom - h_grabber->get_height()) / 2));
set_default_cursor_shape(CURSOR_HSPLIT);
} break;
case VIEW_USE_3_VIEWPORTS: {
if ((hovering_v && hovering_h && !dragging_v && !dragging_h) || (dragging_v && dragging_h)) {
draw_texture(hdiag_grabber, Vector2(mid_w - hdiag_grabber->get_width() / 2, mid_h - v_grabber->get_height() / 4));
set_default_cursor_shape(CURSOR_DRAG);
} else if ((hovering_v && !dragging_h) || dragging_v) {
draw_texture(v_grabber, Vector2((size.width - v_grabber->get_width()) / 2, mid_h - v_grabber->get_height() / 2));
set_default_cursor_shape(CURSOR_VSPLIT);
} else if (hovering_h || dragging_h) {
draw_texture(h_grabber, Vector2(mid_w - h_grabber->get_width() / 2, mid_h + v_grabber->get_height() / 2 + (size_bottom - h_grabber->get_height()) / 2));
set_default_cursor_shape(CURSOR_HSPLIT);
}
} break;
case VIEW_USE_3_VIEWPORTS_ALT: {
if ((hovering_v && hovering_h && !dragging_v && !dragging_h) || (dragging_v && dragging_h)) {
draw_texture(vdiag_grabber, Vector2(mid_w - vdiag_grabber->get_width() + v_grabber->get_height() / 4, mid_h - vdiag_grabber->get_height() / 2));
set_default_cursor_shape(CURSOR_DRAG);
} else if ((hovering_v && !dragging_h) || dragging_v) {
draw_texture(v_grabber, Vector2((size_left - v_grabber->get_width()) / 2, mid_h - v_grabber->get_height() / 2));
set_default_cursor_shape(CURSOR_VSPLIT);
} else if (hovering_h || dragging_h) {
draw_texture(h_grabber, Vector2(mid_w - h_grabber->get_width() / 2, (size.height - h_grabber->get_height()) / 2));
set_default_cursor_shape(CURSOR_HSPLIT);
}
} break;
case VIEW_USE_4_VIEWPORTS: {
Vector2 half(mid_w, mid_h);
if ((hovering_v && hovering_h && !dragging_v && !dragging_h) || (dragging_v && dragging_h)) {
draw_texture(vh_grabber, half - vh_grabber->get_size() / 2.0);
set_default_cursor_shape(CURSOR_DRAG);
} else if ((hovering_v && !dragging_h) || dragging_v) {
draw_texture(v_grabber, half - v_grabber->get_size() / 2.0);
set_default_cursor_shape(CURSOR_VSPLIT);
} else if (hovering_h || dragging_h) {
draw_texture(h_grabber, half - h_grabber->get_size() / 2.0);
set_default_cursor_shape(CURSOR_HSPLIT);
}
} break;
}
} break;
case VIEW_USE_3_VIEWPORTS_ALT: {
if ((hovering_v && hovering_h && !dragging_v && !dragging_h) || (dragging_v && dragging_h)) {
draw_texture(vdiag_grabber, Vector2(mid_w - vdiag_grabber->get_width() + v_grabber->get_height() / 4, mid_h - vdiag_grabber->get_height() / 2));
set_default_cursor_shape(CURSOR_DRAG);
} else if ((hovering_v && !dragging_h) || dragging_v) {
draw_texture(v_grabber, Vector2((size_left - v_grabber->get_width()) / 2, mid_h - v_grabber->get_height() / 2));
set_default_cursor_shape(CURSOR_VSPLIT);
} else if (hovering_h || dragging_h) {
draw_texture(h_grabber, Vector2(mid_w - h_grabber->get_width() / 2, (size.height - h_grabber->get_height()) / 2));
set_default_cursor_shape(CURSOR_HSPLIT);
}
} break;
case VIEW_USE_4_VIEWPORTS: {
Vector2 half(mid_w, mid_h);
if ((hovering_v && hovering_h && !dragging_v && !dragging_h) || (dragging_v && dragging_h)) {
draw_texture(vh_grabber, half - vh_grabber->get_size() / 2.0);
set_default_cursor_shape(CURSOR_DRAG);
} else if ((hovering_v && !dragging_h) || dragging_v) {
draw_texture(v_grabber, half - v_grabber->get_size() / 2.0);
set_default_cursor_shape(CURSOR_VSPLIT);
} else if (hovering_h || dragging_h) {
draw_texture(h_grabber, half - h_grabber->get_size() / 2.0);
set_default_cursor_shape(CURSOR_HSPLIT);
}
} break;
}
}
if (p_what == NOTIFICATION_SORT_CHILDREN) {
Node3DEditorViewport *viewports[4];
int vc = 0;
for (int i = 0; i < get_child_count(); i++) {
viewports[vc] = Object::cast_to<Node3DEditorViewport>(get_child(i));
if (viewports[vc]) {
vc++;
}
}
} break;
ERR_FAIL_COND(vc != 4);
Size2 size = get_size();
if (size.x < 10 || size.y < 10) {
for (int i = 0; i < 4; i++) {
viewports[i]->hide();
case NOTIFICATION_SORT_CHILDREN: {
Node3DEditorViewport *viewports[4];
int vc = 0;
for (int i = 0; i < get_child_count(); i++) {
viewports[vc] = Object::cast_to<Node3DEditorViewport>(get_child(i));
if (viewports[vc]) {
vc++;
}
}
return;
}
int h_sep = get_theme_constant(SNAME("separation"), SNAME("HSplitContainer"));
int v_sep = get_theme_constant(SNAME("separation"), SNAME("VSplitContainer"));
ERR_FAIL_COND(vc != 4);
int mid_w = size.width * ratio_h;
int mid_h = size.height * ratio_v;
Size2 size = get_size();
int size_left = mid_w - h_sep / 2;
int size_right = size.width - mid_w - h_sep / 2;
int size_top = mid_h - v_sep / 2;
int size_bottom = size.height - mid_h - v_sep / 2;
switch (view) {
case VIEW_USE_1_VIEWPORT: {
viewports[0]->show();
for (int i = 1; i < 4; i++) {
if (size.x < 10 || size.y < 10) {
for (int i = 0; i < 4; i++) {
viewports[i]->hide();
}
return;
}
int h_sep = get_theme_constant(SNAME("separation"), SNAME("HSplitContainer"));
fit_child_in_rect(viewports[0], Rect2(Vector2(), size));
int v_sep = get_theme_constant(SNAME("separation"), SNAME("VSplitContainer"));
} break;
case VIEW_USE_2_VIEWPORTS: {
for (int i = 0; i < 4; i++) {
if (i == 1 || i == 3) {
int mid_w = size.width * ratio_h;
int mid_h = size.height * ratio_v;
int size_left = mid_w - h_sep / 2;
int size_right = size.width - mid_w - h_sep / 2;
int size_top = mid_h - v_sep / 2;
int size_bottom = size.height - mid_h - v_sep / 2;
switch (view) {
case VIEW_USE_1_VIEWPORT: {
viewports[0]->show();
for (int i = 1; i < 4; i++) {
viewports[i]->hide();
} else {
}
fit_child_in_rect(viewports[0], Rect2(Vector2(), size));
} break;
case VIEW_USE_2_VIEWPORTS: {
for (int i = 0; i < 4; i++) {
if (i == 1 || i == 3) {
viewports[i]->hide();
} else {
viewports[i]->show();
}
}
fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size.width, size_top)));
fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size.width, size_bottom)));
} break;
case VIEW_USE_2_VIEWPORTS_ALT: {
for (int i = 0; i < 4; i++) {
if (i == 1 || i == 3) {
viewports[i]->hide();
} else {
viewports[i]->show();
}
}
fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size_left, size.height)));
fit_child_in_rect(viewports[2], Rect2(Vector2(mid_w + h_sep / 2, 0), Vector2(size_right, size.height)));
} break;
case VIEW_USE_3_VIEWPORTS: {
for (int i = 0; i < 4; i++) {
if (i == 1) {
viewports[i]->hide();
} else {
viewports[i]->show();
}
}
fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size.width, size_top)));
fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size_left, size_bottom)));
fit_child_in_rect(viewports[3], Rect2(Vector2(mid_w + h_sep / 2, mid_h + v_sep / 2), Vector2(size_right, size_bottom)));
} break;
case VIEW_USE_3_VIEWPORTS_ALT: {
for (int i = 0; i < 4; i++) {
if (i == 1) {
viewports[i]->hide();
} else {
viewports[i]->show();
}
}
fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size_left, size_top)));
fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size_left, size_bottom)));
fit_child_in_rect(viewports[3], Rect2(Vector2(mid_w + h_sep / 2, 0), Vector2(size_right, size.height)));
} break;
case VIEW_USE_4_VIEWPORTS: {
for (int i = 0; i < 4; i++) {
viewports[i]->show();
}
}
fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size.width, size_top)));
fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size.width, size_bottom)));
fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size_left, size_top)));
fit_child_in_rect(viewports[1], Rect2(Vector2(mid_w + h_sep / 2, 0), Vector2(size_right, size_top)));
fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size_left, size_bottom)));
fit_child_in_rect(viewports[3], Rect2(Vector2(mid_w + h_sep / 2, mid_h + v_sep / 2), Vector2(size_right, size_bottom)));
} break;
case VIEW_USE_2_VIEWPORTS_ALT: {
for (int i = 0; i < 4; i++) {
if (i == 1 || i == 3) {
viewports[i]->hide();
} else {
viewports[i]->show();
}
}
fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size_left, size.height)));
fit_child_in_rect(viewports[2], Rect2(Vector2(mid_w + h_sep / 2, 0), Vector2(size_right, size.height)));
} break;
case VIEW_USE_3_VIEWPORTS: {
for (int i = 0; i < 4; i++) {
if (i == 1) {
viewports[i]->hide();
} else {
viewports[i]->show();
}
}
fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size.width, size_top)));
fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size_left, size_bottom)));
fit_child_in_rect(viewports[3], Rect2(Vector2(mid_w + h_sep / 2, mid_h + v_sep / 2), Vector2(size_right, size_bottom)));
} break;
case VIEW_USE_3_VIEWPORTS_ALT: {
for (int i = 0; i < 4; i++) {
if (i == 1) {
viewports[i]->hide();
} else {
viewports[i]->show();
}
}
fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size_left, size_top)));
fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size_left, size_bottom)));
fit_child_in_rect(viewports[3], Rect2(Vector2(mid_w + h_sep / 2, 0), Vector2(size_right, size.height)));
} break;
case VIEW_USE_4_VIEWPORTS: {
for (int i = 0; i < 4; i++) {
viewports[i]->show();
}
fit_child_in_rect(viewports[0], Rect2(Vector2(), Vector2(size_left, size_top)));
fit_child_in_rect(viewports[1], Rect2(Vector2(mid_w + h_sep / 2, 0), Vector2(size_right, size_top)));
fit_child_in_rect(viewports[2], Rect2(Vector2(0, mid_h + v_sep / 2), Vector2(size_left, size_bottom)));
fit_child_in_rect(viewports[3], Rect2(Vector2(mid_w + h_sep / 2, mid_h + v_sep / 2), Vector2(size_right, size_bottom)));
} break;
}
} break;
}
} break;
}
}
@@ -6951,6 +6962,7 @@ void Node3DEditor::_notification(int p_what) {
sun_state->set_custom_minimum_size(sun_vb->get_combined_minimum_size());
environ_state->set_custom_minimum_size(environ_vb->get_combined_minimum_size());
} break;
case NOTIFICATION_ENTER_TREE: {
_update_theme();
_register_all_gizmos();
@@ -6958,9 +6970,11 @@ void Node3DEditor::_notification(int p_what) {
_init_indicators();
update_all_gizmos();
} break;
case NOTIFICATION_EXIT_TREE: {
_finish_indicators();
} break;
case NOTIFICATION_THEME_CHANGED: {
_update_theme();
_update_gizmos_menu_theme();
@@ -6968,11 +6982,13 @@ void Node3DEditor::_notification(int p_what) {
sun_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window")));
environ_title->add_theme_font_override("font", get_theme_font(SNAME("title_font"), SNAME("Window")));
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
// Update grid color by rebuilding grid.
_finish_grid();
_init_grid();
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
if (!is_visible() && tool_option_button[TOOL_OPT_OVERRIDE_CAMERA]->is_pressed()) {
EditorDebuggerNode *debugger = EditorDebuggerNode::get_singleton();