Presort text draw calls.

This commit is contained in:
Pāvels Nadtočajevs
2026-02-25 11:53:07 +02:00
parent 8a33751039
commit 892381663b
19 changed files with 498 additions and 45 deletions
+3
View File
@@ -3358,6 +3358,9 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("canvas_item_set_copy_to_backbuffer", "item", "enabled", "rect"), &RenderingServer::canvas_item_set_copy_to_backbuffer);
ClassDB::bind_method(D_METHOD("canvas_item_attach_skeleton", "item", "skeleton"), &RenderingServer::canvas_item_attach_skeleton);
ClassDB::bind_method(D_METHOD("canvas_item_set_presort_level", "item", "order"), &RenderingServer::canvas_item_set_presort_level);
ClassDB::bind_method(D_METHOD("canvas_item_flush_presort", "item"), &RenderingServer::canvas_item_flush_presort);
ClassDB::bind_method(D_METHOD("canvas_item_clear", "item"), &RenderingServer::canvas_item_clear);
ClassDB::bind_method(D_METHOD("canvas_item_set_draw_index", "item", "index"), &RenderingServer::canvas_item_set_draw_index);
ClassDB::bind_method(D_METHOD("canvas_item_set_material", "item", "material"), &RenderingServer::canvas_item_set_material);