Apply clamp_to_embedder on parent resize and popup.
Fixes #75084. The clamp_to_embedder setting was added in 8be16e0704873f0c9bab8c10dafe2607a00ff78f, but was not set on any of the in-editor dialogs. This patch sets `clamp_to_embedder` on editor dialogs so they cannot be dragged out of the frame. This also modifies `clamp_to_embedder` so a window is clamped to the bounds of an embedder when it pops up and when the parent is resized.
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@@ -582,6 +582,7 @@ void ProjectSettingsEditor::_bind_methods() {
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ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
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singleton = this;
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set_title(TTR("Project Settings (project.godot)"));
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set_clamp_to_embedder(true);
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ps = ProjectSettings::get_singleton();
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data = p_data;
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