Rename is_a_parent_of() to is_ancestor_of()

This commit is contained in:
Lightning_A
2021-06-18 16:02:50 -06:00
parent 8ffb631cdb
commit 899e5f8685
17 changed files with 37 additions and 37 deletions
+1 -1
View File
@@ -117,7 +117,7 @@ void FindReplaceBar::_unhandled_input(const Ref<InputEvent> &p_event) {
}
Control *focus_owner = get_focus_owner();
if (text_editor->has_focus() || (focus_owner && vbc_lineedit->is_a_parent_of(focus_owner))) {
if (text_editor->has_focus() || (focus_owner && vbc_lineedit->is_ancestor_of(focus_owner))) {
bool accepted = true;
switch (k->get_keycode()) {
+1 -1
View File
@@ -1909,7 +1909,7 @@ void FindBar::_unhandled_input(const Ref<InputEvent> &p_event) {
Ref<InputEventKey> k = p_event;
if (k.is_valid()) {
if (k->is_pressed() && (rich_text_label->has_focus() || is_a_parent_of(get_focus_owner()))) {
if (k->is_pressed() && (rich_text_label->has_focus() || is_ancestor_of(get_focus_owner()))) {
bool accepted = true;
switch (k->get_keycode()) {
+1 -1
View File
@@ -1241,7 +1241,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
Ref<InputEventPanGesture> pan_gesture = p_event;
if (pan_gesture.is_valid() && !p_already_accepted) {
// If control key pressed, then zoom instead of pan
// If ctrl key pressed, then zoom instead of pan.
if (pan_gesture->is_ctrl_pressed()) {
const float factor = pan_gesture->get_delta().y;
+3 -3
View File
@@ -6370,7 +6370,7 @@ void Node3DEditor::_request_gizmo(Object *p_obj) {
if (!sp) {
return;
}
if (editor->get_edited_scene() && (sp == editor->get_edited_scene() || (sp->get_owner() && editor->get_edited_scene()->is_a_parent_of(sp)))) {
if (editor->get_edited_scene() && (sp == editor->get_edited_scene() || (sp->get_owner() && editor->get_edited_scene()->is_ancestor_of(sp)))) {
Ref<EditorNode3DGizmo> seg;
for (int i = 0; i < gizmo_plugins_by_priority.size(); ++i) {
@@ -6444,7 +6444,7 @@ void Node3DEditor::_toggle_maximize_view(Object *p_viewport) {
}
void Node3DEditor::_node_added(Node *p_node) {
if (EditorNode::get_singleton()->get_scene_root()->is_a_parent_of(p_node)) {
if (EditorNode::get_singleton()->get_scene_root()->is_ancestor_of(p_node)) {
if (Object::cast_to<WorldEnvironment>(p_node)) {
world_env_count++;
if (world_env_count == 1) {
@@ -6460,7 +6460,7 @@ void Node3DEditor::_node_added(Node *p_node) {
}
void Node3DEditor::_node_removed(Node *p_node) {
if (EditorNode::get_singleton()->get_scene_root()->is_a_parent_of(p_node)) {
if (EditorNode::get_singleton()->get_scene_root()->is_ancestor_of(p_node)) {
if (Object::cast_to<WorldEnvironment>(p_node)) {
world_env_count--;
if (world_env_count == 0) {