Merge pull request #107708 from bruvzg/os_restore
Restore per font oversampling override.
This commit is contained in:
@@ -651,8 +651,8 @@
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<member name="opentype_feature_overrides" type="Dictionary" setter="set_opentype_feature_overrides" getter="get_opentype_feature_overrides" default="{}">
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Font OpenType feature set override.
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</member>
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<member name="oversampling" type="float" setter="set_oversampling" getter="get_oversampling" deprecated="Use the [code skip-lint]oversampling[/code] argument of the [code skip-lint]draw_*[/code] methods instead.">
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Deprecated. This property does nothing.
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<member name="oversampling" type="float" setter="set_oversampling" getter="get_oversampling" default="0.0">
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If set to a positive value, overrides the oversampling factor of the viewport this font is used in. See [member Viewport.oversampling]. This value doesn't override the [code skip-lint]oversampling[/code] parameter of [code skip-lint]draw_*[/code] methods.
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</member>
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<member name="style_name" type="String" setter="set_font_style_name" getter="get_font_style_name" default="""">
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Font style name.
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@@ -66,6 +66,9 @@
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<member name="opentype_features" type="Dictionary" setter="" getter="" default="{}">
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The OpenType features to enable, disable or set a value for this font. This can be used to enable optional features provided by the font, such as ligatures or alternative glyphs. The list of supported OpenType features varies on a per-font basis.
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</member>
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<member name="oversampling" type="float" setter="" getter="" default="0.0">
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If set to a positive value, overrides the oversampling factor of the viewport this font is used in. See [member Viewport.oversampling]. This value doesn't override the [code skip-lint]oversampling[/code] parameter of [code skip-lint]draw_*[/code] methods.
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</member>
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<member name="preload" type="Array" setter="" getter="" default="[]">
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The glyph ranges to prerender. This can avoid stuttering during gameplay when new characters need to be rendered, especially if [member subpixel_positioning] is enabled. The downside of using preloading is that initial project load times will increase, as well as memory usage.
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</member>
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@@ -58,8 +58,8 @@
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<member name="multichannel_signed_distance_field" type="bool" setter="set_multichannel_signed_distance_field" getter="is_multichannel_signed_distance_field" default="false">
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If set to [code]true[/code], glyphs of all sizes are rendered using single multichannel signed distance field generated from the dynamic font vector data.
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</member>
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<member name="oversampling" type="float" setter="set_oversampling" getter="get_oversampling" deprecated="Use the [code skip-lint]oversampling[/code] argument of the [code skip-lint]draw_*[/code] methods instead.">
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Deprecated. This property does nothing.
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<member name="oversampling" type="float" setter="set_oversampling" getter="get_oversampling" default="0.0">
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If set to a positive value, overrides the oversampling factor of the viewport this font is used in. See [member Viewport.oversampling]. This value doesn't override the [code skip-lint]oversampling[/code] parameter of [code skip-lint]draw_*[/code] methods.
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</member>
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<member name="subpixel_positioning" type="int" setter="set_subpixel_positioning" getter="get_subpixel_positioning" enum="TextServer.SubpixelPositioning" default="1">
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Font glyph subpixel positioning mode. Subpixel positioning provides shaper text and better kerning for smaller font sizes, at the cost of memory usage and font rasterization speed. Use [constant TextServer.SUBPIXEL_POSITIONING_AUTO] to automatically enable it based on the font size.
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@@ -399,11 +399,11 @@
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Returns [Dictionary] with OpenType font name strings (localized font names, version, description, license information, sample text, etc.).
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</description>
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</method>
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<method name="font_get_oversampling" qualifiers="const" deprecated="Use [Viewport] oversampling, or the [code skip-lint]oversampling[/code] argument of the [code skip-lint]draw_*[/code] methods instead.">
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<method name="font_get_oversampling" qualifiers="const">
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<return type="float" />
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<param index="0" name="font_rid" type="RID" />
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<description>
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Deprecated. This method always returns [code]1.0[/code].
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Returns oversampling factor override. If set to a positive value, overrides the oversampling factor of the viewport this font is used in. See [member Viewport.oversampling]. This value doesn't override the [code skip-lint]oversampling[/code] parameter of [code skip-lint]draw_*[/code] methods. Used by dynamic fonts only.
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</description>
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</method>
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<method name="font_get_scale" qualifiers="const">
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@@ -928,12 +928,12 @@
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Sets font OpenType feature set override.
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</description>
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</method>
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<method name="font_set_oversampling" deprecated="Use [Viewport] oversampling, or the [code skip-lint]oversampling[/code] argument of the [code skip-lint]draw_*[/code] methods instead.">
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<method name="font_set_oversampling">
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<return type="void" />
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<param index="0" name="font_rid" type="RID" />
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<param index="1" name="oversampling" type="float" />
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<description>
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Deprecated. This method does nothing.
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If set to a positive value, overrides the oversampling factor of the viewport this font is used in. See [member Viewport.oversampling]. This value doesn't override the [code skip-lint]oversampling[/code] parameter of [code skip-lint]draw_*[/code] methods. Used by dynamic fonts only.
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</description>
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</method>
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<method name="font_set_scale">
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@@ -381,7 +381,7 @@
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<return type="float" />
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<param index="0" name="font_rid" type="RID" />
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<description>
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Returns font oversampling factor, if set to [code]0.0[/code] global oversampling factor is used instead. Used by dynamic fonts only.
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Returns oversampling factor override. If set to a positive value, overrides the oversampling factor of the viewport this font is used in. See [member Viewport.oversampling]. This value doesn't override the [code skip-lint]oversampling[/code] parameter of [code skip-lint]draw_*[/code] methods. Used by dynamic fonts only.
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</description>
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</method>
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<method name="_font_get_scale" qualifiers="virtual required const">
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@@ -916,7 +916,7 @@
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<param index="0" name="font_rid" type="RID" />
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<param index="1" name="oversampling" type="float" />
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<description>
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Sets font oversampling factor, if set to [code]0.0[/code] global oversampling factor is used instead. Used by dynamic fonts only.
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If set to a positive value, overrides the oversampling factor of the viewport this font is used in. See [member Viewport.oversampling]. This value doesn't override the [code skip-lint]oversampling[/code] parameter of [code skip-lint]draw_*[/code] methods. Used by dynamic fonts only.
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</description>
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</method>
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<method name="_font_set_scale" qualifiers="virtual required">
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