Overhaul scene loading and edit state management

This commit is contained in:
kobewi
2026-02-28 23:08:26 +01:00
parent f94bbfc07c
commit 8cd87c2c16
18 changed files with 242 additions and 247 deletions
+1 -1
View File
@@ -700,7 +700,7 @@ void EditorInterface::open_scene_from_path(const String &scene_path, bool p_set_
if (EditorNode::get_singleton()->is_changing_scene()) {
return;
}
EditorNode::get_singleton()->load_scene(scene_path, false, p_set_inherited);
EditorNode::get_singleton()->open_scene(scene_path, false, p_set_inherited);
}
void EditorInterface::reload_scene_from_path(const String &scene_path) {