Update the editor display scale based on the device's scaled density
This commit is contained in:
@@ -106,6 +106,7 @@ public:
|
||||
virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
|
||||
virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
|
||||
virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
|
||||
virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
|
||||
virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
|
||||
virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user