Implement collision impulse in Godot Physics 3D

This commit is contained in:
Lily Garcia
2023-01-07 22:34:28 -05:00
parent e780dc332a
commit 8ee6264cc9
9 changed files with 59 additions and 47 deletions

View File

@@ -152,10 +152,10 @@
</description>
</method>
<method name="get_contact_impulse" qualifiers="const">
<return type="float" />
<return type="Vector3" />
<param index="0" name="contact_idx" type="int" />
<description>
Impulse created by the contact. Only implemented for Bullet physics.
Impulse created by the contact.
</description>
</method>
<method name="get_contact_local_normal" qualifiers="const">