Added default value for uniforms in visual shaders
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@@ -10,6 +10,14 @@
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="default_value" type="Vector3" setter="set_default_value" getter="get_default_value" default="Vector3( 0, 0, 0 )">
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A default value to be assigned within the shader.
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</member>
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<member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false">
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Enables usage of the [member default_value].
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</member>
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</members>
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<constants>
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</constants>
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</class>
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