Added default value for uniforms in visual shaders

This commit is contained in:
Yuri Roubinsky
2020-07-27 14:33:27 +03:00
parent 8965ec124d
commit 8fefdcf113
8 changed files with 396 additions and 10 deletions

View File

@@ -10,6 +10,14 @@
</tutorials>
<methods>
</methods>
<members>
<member name="default_value" type="Vector3" setter="set_default_value" getter="get_default_value" default="Vector3( 0, 0, 0 )">
A default value to be assigned within the shader.
</member>
<member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false">
Enables usage of the [member default_value].
</member>
</members>
<constants>
</constants>
</class>