Rename hint_aniso to hint_anisotropy in the shader language
The word "anisotropy" is used in full form in BaseMaterial3D's anisotropy-related properties.
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@@ -1943,7 +1943,7 @@ public:
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TYPE_DATA,
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TYPE_COLOR,
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TYPE_NORMAL_MAP,
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TYPE_ANISO,
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TYPE_ANISOTROPY,
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TYPE_MAX,
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};
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