Merge pull request #72286 from vnen/gdscript-native-static-call-crash

GDScript: Avoid calling non-static methods on native classes
This commit is contained in:
Rémi Verschelde
2023-01-29 02:23:55 +01:00
committed by GitHub
3 changed files with 13 additions and 1 deletions
@@ -0,0 +1,6 @@
# https://github.com/godotengine/godot/issues/66675
func test():
example(Node2D)
func example(thing):
print(thing.has_method('asdf'))
@@ -0,0 +1,6 @@
GDTEST_RUNTIME_ERROR
>> SCRIPT ERROR
>> on function: example()
>> runtime/errors/non_static_method_call_on_native_class.gd
>> 6
>> Invalid call. Nonexistent function 'has_method' in base 'Node2D'.