Replace NULL with nullptr

This commit is contained in:
lupoDharkael
2020-04-02 01:20:12 +02:00
parent 5f11e15571
commit 95a1400a2a
755 changed files with 5742 additions and 5742 deletions

View File

@@ -58,7 +58,7 @@ struct ColladaImport {
List<int> anim_tracks;
NodeMap() {
node = NULL;
node = nullptr;
bone = -1;
}
};
@@ -195,7 +195,7 @@ Error ColladaImport::_create_scene_skeletons(Collada::Node *p_node) {
Error ColladaImport::_create_scene(Collada::Node *p_node, Node3D *p_parent) {
Node3D *node = NULL;
Node3D *node = nullptr;
switch (p_node->type) {
@@ -536,7 +536,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me
/* NORMAL SOURCE */
const Collada::MeshData::Source *normal_src = NULL;
const Collada::MeshData::Source *normal_src = nullptr;
int normal_ofs = 0;
if (p.sources.has("NORMAL")) {
@@ -547,7 +547,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me
normal_src = &meshdata.sources[normal_source_id];
}
const Collada::MeshData::Source *binormal_src = NULL;
const Collada::MeshData::Source *binormal_src = nullptr;
int binormal_ofs = 0;
if (p.sources.has("TEXBINORMAL")) {
@@ -558,7 +558,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me
binormal_src = &meshdata.sources[binormal_source_id];
}
const Collada::MeshData::Source *tangent_src = NULL;
const Collada::MeshData::Source *tangent_src = nullptr;
int tangent_ofs = 0;
if (p.sources.has("TEXTANGENT")) {
@@ -569,7 +569,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me
tangent_src = &meshdata.sources[tangent_source_id];
}
const Collada::MeshData::Source *uv_src = NULL;
const Collada::MeshData::Source *uv_src = nullptr;
int uv_ofs = 0;
if (p.sources.has("TEXCOORD0")) {
@@ -580,7 +580,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me
uv_src = &meshdata.sources[uv_source_id];
}
const Collada::MeshData::Source *uv2_src = NULL;
const Collada::MeshData::Source *uv2_src = nullptr;
int uv2_ofs = 0;
if (p.sources.has("TEXCOORD1")) {
@@ -591,7 +591,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me
uv2_src = &meshdata.sources[uv2_source_id];
}
const Collada::MeshData::Source *color_src = NULL;
const Collada::MeshData::Source *color_src = nullptr;
int color_ofs = 0;
if (p.sources.has("COLOR")) {
@@ -614,7 +614,7 @@ Error ColladaImport::_create_mesh_surfaces(bool p_optimize, Ref<ArrayMesh> &p_me
if (p_skin_controller) {
const Collada::SkinControllerData::Source *weight_src = NULL;
const Collada::SkinControllerData::Source *weight_src = nullptr;
int weight_ofs = 0;
if (p_skin_controller->weights.sources.has("WEIGHT")) {
@@ -1047,7 +1047,7 @@ Error ColladaImport::_create_resources(Collada::Node *p_node, bool p_use_compres
const Collada::CurveData::Source &interps = cd.sources[cd.control_vertices["INTERPOLATION"]];
ERR_FAIL_COND_V(interps.stride != 1, ERR_INVALID_DATA);
const Collada::CurveData::Source *tilts = NULL;
const Collada::CurveData::Source *tilts = nullptr;
if (cd.control_vertices.has("TILT") && cd.sources.has(cd.control_vertices["TILT"]))
tilts = &cd.sources[cd.control_vertices["TILT"]];
@@ -1091,8 +1091,8 @@ Error ColladaImport::_create_resources(Collada::Node *p_node, bool p_use_compres
ERR_FAIL_COND_V(!mi, ERR_BUG);
Collada::SkinControllerData *skin = NULL;
Collada::MorphControllerData *morph = NULL;
Collada::SkinControllerData *skin = nullptr;
Collada::MorphControllerData *morph = nullptr;
String meshid;
Transform apply_xform;
Vector<int> bone_remap;
@@ -1173,7 +1173,7 @@ Error ColladaImport::_create_resources(Collada::Node *p_node, bool p_use_compres
Ref<ArrayMesh> mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
const Collada::MeshData &meshdata = collada.state.mesh_data_map[meshid2];
mesh->set_name(meshdata.name);
Error err = _create_mesh_surfaces(false, mesh, ng2->material_map, meshdata, apply_xform, bone_remap, skin, NULL, Vector<Ref<ArrayMesh>>(), false);
Error err = _create_mesh_surfaces(false, mesh, ng2->material_map, meshdata, apply_xform, bone_remap, skin, nullptr, Vector<Ref<ArrayMesh>>(), false);
ERR_FAIL_COND_V(err, err);
morphs.push_back(mesh);
@@ -1777,7 +1777,7 @@ Node *EditorSceneImporterCollada::import_scene(const String &p_path, uint32_t p_
Error err = state.load(p_path, flags, p_flags & EditorSceneImporter::IMPORT_GENERATE_TANGENT_ARRAYS, p_flags & EditorSceneImporter::IMPORT_USE_COMPRESSION);
ERR_FAIL_COND_V_MSG(err != OK, NULL, "Cannot load scene from file '" + p_path + "'.");
ERR_FAIL_COND_V_MSG(err != OK, nullptr, "Cannot load scene from file '" + p_path + "'.");
if (state.missing_textures.size()) {