Replace NULL with nullptr
This commit is contained in:
@@ -98,12 +98,12 @@ void NavigationAgent2D::_notification(int p_what) {
|
||||
|
||||
// Search the navigation node and set it
|
||||
{
|
||||
Navigation2D *nav = NULL;
|
||||
Navigation2D *nav = nullptr;
|
||||
Node *p = get_parent();
|
||||
while (p != NULL) {
|
||||
while (p != nullptr) {
|
||||
nav = Object::cast_to<Navigation2D>(p);
|
||||
if (nav != NULL)
|
||||
p = NULL;
|
||||
if (nav != nullptr)
|
||||
p = nullptr;
|
||||
else
|
||||
p = p->get_parent();
|
||||
}
|
||||
@@ -114,8 +114,8 @@ void NavigationAgent2D::_notification(int p_what) {
|
||||
set_physics_process_internal(true);
|
||||
} break;
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
agent_parent = NULL;
|
||||
set_navigation(NULL);
|
||||
agent_parent = nullptr;
|
||||
set_navigation(nullptr);
|
||||
set_physics_process_internal(false);
|
||||
} break;
|
||||
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
||||
@@ -134,8 +134,8 @@ void NavigationAgent2D::_notification(int p_what) {
|
||||
}
|
||||
|
||||
NavigationAgent2D::NavigationAgent2D() :
|
||||
agent_parent(NULL),
|
||||
navigation(NULL),
|
||||
agent_parent(nullptr),
|
||||
navigation(nullptr),
|
||||
agent(RID()),
|
||||
target_desired_distance(1.0),
|
||||
path_max_distance(3.0),
|
||||
@@ -160,12 +160,12 @@ void NavigationAgent2D::set_navigation(Navigation2D *p_nav) {
|
||||
return; // Pointless
|
||||
|
||||
navigation = p_nav;
|
||||
NavigationServer2D::get_singleton()->agent_set_map(agent, navigation == NULL ? RID() : navigation->get_rid());
|
||||
NavigationServer2D::get_singleton()->agent_set_map(agent, navigation == nullptr ? RID() : navigation->get_rid());
|
||||
}
|
||||
|
||||
void NavigationAgent2D::set_navigation_node(Node *p_nav) {
|
||||
Navigation2D *nav = Object::cast_to<Navigation2D>(p_nav);
|
||||
ERR_FAIL_COND(nav == NULL);
|
||||
ERR_FAIL_COND(nav == nullptr);
|
||||
set_navigation(nav);
|
||||
}
|
||||
|
||||
@@ -225,7 +225,7 @@ Vector2 NavigationAgent2D::get_target_location() const {
|
||||
Vector2 NavigationAgent2D::get_next_location() {
|
||||
update_navigation();
|
||||
if (navigation_path.size() == 0) {
|
||||
ERR_FAIL_COND_V(agent_parent == NULL, Vector2());
|
||||
ERR_FAIL_COND_V(agent_parent == nullptr, Vector2());
|
||||
return agent_parent->get_global_transform().get_origin();
|
||||
} else {
|
||||
return navigation_path[nav_path_index];
|
||||
@@ -233,7 +233,7 @@ Vector2 NavigationAgent2D::get_next_location() {
|
||||
}
|
||||
|
||||
real_t NavigationAgent2D::distance_to_target() const {
|
||||
ERR_FAIL_COND_V(agent_parent == NULL, 0.0);
|
||||
ERR_FAIL_COND_V(agent_parent == nullptr, 0.0);
|
||||
return agent_parent->get_global_transform().get_origin().distance_to(target_location);
|
||||
}
|
||||
|
||||
@@ -288,8 +288,8 @@ String NavigationAgent2D::get_configuration_warning() const {
|
||||
|
||||
void NavigationAgent2D::update_navigation() {
|
||||
|
||||
if (agent_parent == NULL) return;
|
||||
if (navigation == NULL) return;
|
||||
if (agent_parent == nullptr) return;
|
||||
if (navigation == nullptr) return;
|
||||
if (update_frame_id == Engine::get_singleton()->get_physics_frames()) return;
|
||||
|
||||
update_frame_id = Engine::get_singleton()->get_physics_frames();
|
||||
|
||||
Reference in New Issue
Block a user