Replace NULL with nullptr
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@@ -42,7 +42,7 @@ bool PolygonPathFinder::_is_point_inside(const Vector2 &p_point) const {
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Vector2 a = points[e.points[0]].pos;
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Vector2 b = points[e.points[1]].pos;
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if (Geometry::segment_intersects_segment_2d(a, b, p_point, outside_point, NULL)) {
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if (Geometry::segment_intersects_segment_2d(a, b, p_point, outside_point, nullptr)) {
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crosses++;
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}
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}
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@@ -119,7 +119,7 @@ void PolygonPathFinder::setup(const Vector<Vector2> &p_points, const Vector<int>
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Vector2 a = points[e.points[0]].pos;
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Vector2 b = points[e.points[1]].pos;
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if (Geometry::segment_intersects_segment_2d(a, b, from, to, NULL)) {
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if (Geometry::segment_intersects_segment_2d(a, b, from, to, nullptr)) {
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valid = false;
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break;
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}
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@@ -209,7 +209,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector
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Vector2 a = points[e.points[0]].pos;
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Vector2 b = points[e.points[1]].pos;
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if (Geometry::segment_intersects_segment_2d(a, b, from, to, NULL)) {
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if (Geometry::segment_intersects_segment_2d(a, b, from, to, nullptr)) {
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can_see_eachother = false;
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break;
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}
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@@ -268,7 +268,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector
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e.points[0] != ignore_from_edge.points[0] &&
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e.points[1] != ignore_from_edge.points[0]) {
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if (Geometry::segment_intersects_segment_2d(a, b, from, points[i].pos, NULL)) {
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if (Geometry::segment_intersects_segment_2d(a, b, from, points[i].pos, nullptr)) {
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valid_a = false;
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}
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}
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@@ -281,7 +281,7 @@ Vector<Vector2> PolygonPathFinder::find_path(const Vector2 &p_from, const Vector
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e.points[0] != ignore_to_edge.points[0] &&
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e.points[1] != ignore_to_edge.points[0]) {
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if (Geometry::segment_intersects_segment_2d(a, b, to, points[i].pos, NULL)) {
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if (Geometry::segment_intersects_segment_2d(a, b, to, points[i].pos, nullptr)) {
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valid_b = false;
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}
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}
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