Drop old semaphore implementation

- Removed platform-specific implementations.
- Now all semaphores are in-object, unless they need to be conditionally created.
- Similarly to `Mutex`, provided a dummy implementation for when `NO_THREADS` is defined.
- Similarly to `Mutex`, methods are made `const` for easy use in such contexts.
- Language bindings updated: `wait()` and `post()` are now `void`.
- Language bindings updated: `try_wait()` added.

Bonus:
- Rewritten the `#ifdef` in `mutex.h` to meet the code style.
This commit is contained in:
Pedro J. Estébanez
2020-03-03 09:26:42 +01:00
parent c9768f15f7
commit 9a3a2b03b8
33 changed files with 79 additions and 803 deletions
-1
View File
@@ -9,7 +9,6 @@ files = [
'crash_handler_osx.mm',
'os_osx.mm',
'godot_main_osx.mm',
'semaphore_osx.cpp',
'dir_access_osx.mm',
'joypad_osx.cpp',
'vulkan_context_osx.mm',