Clarify the purpose of MeshInstance2D and MultiMeshInstance2D
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Rémi Verschelde
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9ae02dbab0
@@ -4,7 +4,7 @@
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Node that instances a [MultiMesh] in 2D.
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</brief_description>
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<description>
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[MultiMeshInstance2D] is a specialized node to instance a [MultiMesh] resource in 2D.
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[MultiMeshInstance2D] is a specialized node to instance a [MultiMesh] resource in 2D. This can be faster to render compared to displaying many [Sprite2D] nodes with large transparent areas, especially if the nodes take up a lot of space on screen at high viewport resolutions. This is because using a mesh designed to fit the sprites' opaque areas will reduce GPU fill rate utilization (at the cost of increased vertex processing utilization).
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Usage is the same as [MultiMeshInstance3D].
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</description>
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<tutorials>
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