-fixed bug in Button now exporting font property

-made GUI Theme editor usable
-editor does not allow to export or create .pck in the same path as a project
-changed .pck format (lacked support for versioning so couldn't change it), previous was causing crashes and is now incompatible, just re-export.
-will not look for .pck files recursively, was causing unexpected behaviors
-fixed execution of Godot in paths with non unicode characters in Windows, OSX and Linux.
This commit is contained in:
Juan Linietsky
2014-02-15 02:01:39 -03:00
parent b0870e487c
commit 9afdb3e0ad
30 changed files with 107728 additions and 88050 deletions

View File

@@ -1407,6 +1407,8 @@ Ref<Font> Control::get_font(const StringName& p_name,const StringName& p_type) c
if (theme_owner->data.theme->has_font(p_name, type ) )
return data.theme_owner->data.theme->get_font(p_name, type );
if (theme_owner->data.theme->get_default_theme_font().is_valid())
return theme_owner->data.theme->get_default_theme_font();
Control *parent = theme_owner->get_parent()?theme_owner->get_parent()->cast_to<Control>():NULL;
if (parent)