Merge pull request #91189 from emanvidmaker/patch-1

Docs: Fix FileAccess example conflicting with global scope `load`
This commit is contained in:
Rémi Verschelde
2024-04-26 11:08:59 +02:00
+4 -4
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@@ -8,23 +8,23 @@
Here's a sample on how to write and read from a file:
[codeblocks]
[gdscript]
func save(content):
func save_to_file(content):
var file = FileAccess.open("user://save_game.dat", FileAccess.WRITE)
file.store_string(content)
func load():
func load_from_file():
var file = FileAccess.open("user://save_game.dat", FileAccess.READ)
var content = file.get_as_text()
return content
[/gdscript]
[csharp]
public void Save(string content)
public void SaveToFile(string content)
{
using var file = FileAccess.Open("user://save_game.dat", FileAccess.ModeFlags.Write);
file.StoreString(content);
}
public string Load()
public string LoadFromFile()
{
using var file = FileAccess.Open("user://save_game.dat", FileAccess.ModeFlags.Read);
string content = file.GetAsText();