initial commit, 4.5 stable
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This commit is contained in:
474
core/input/input_event_codec.cpp
Normal file
474
core/input/input_event_codec.cpp
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@@ -0,0 +1,474 @@
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/**************************************************************************/
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/* input_event_codec.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "input_event_codec.h"
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#include "core/input/input.h"
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#include "core/io/marshalls.h"
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#include "core/os/os.h"
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enum class BoolShift : uint8_t {
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SHIFT = 0,
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CTRL,
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ALT,
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META,
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ECHO,
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PRESSED,
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DOUBLE_CLICK,
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PEN_INVERTED,
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};
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// cast operator for BoolShift to uint8_t
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inline uint8_t operator<<(uint8_t a, BoolShift b) {
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return a << static_cast<uint8_t>(b);
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}
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uint8_t encode_key_modifier_state(Ref<InputEventWithModifiers> p_event) {
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uint8_t bools = 0;
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bools |= (uint8_t)p_event->is_shift_pressed() << BoolShift::SHIFT;
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bools |= (uint8_t)p_event->is_ctrl_pressed() << BoolShift::CTRL;
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bools |= (uint8_t)p_event->is_alt_pressed() << BoolShift::ALT;
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bools |= (uint8_t)p_event->is_meta_pressed() << BoolShift::META;
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return bools;
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}
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void decode_key_modifier_state(uint8_t bools, Ref<InputEventWithModifiers> p_event) {
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p_event->set_shift_pressed(bools & (1 << BoolShift::SHIFT));
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p_event->set_ctrl_pressed(bools & (1 << BoolShift::CTRL));
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p_event->set_alt_pressed(bools & (1 << BoolShift::ALT));
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p_event->set_meta_pressed(bools & (1 << BoolShift::META));
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}
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int encode_vector2(const Vector2 &p_vector, uint8_t *p_data) {
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p_data += encode_float(p_vector.x, p_data);
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encode_float(p_vector.y, p_data);
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return sizeof(float) * 2;
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}
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const uint8_t *decode_vector2(Vector2 &r_vector, const uint8_t *p_data) {
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r_vector.x = decode_float(p_data);
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p_data += sizeof(float);
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r_vector.y = decode_float(p_data);
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p_data += sizeof(float);
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return p_data;
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}
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void encode_input_event_key(const Ref<InputEventKey> &p_event, PackedByteArray &r_data) {
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r_data.resize(19);
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uint8_t *data = r_data.ptrw();
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*data = (uint8_t)InputEventType::KEY;
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data++;
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uint8_t bools = encode_key_modifier_state(p_event);
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bools |= (uint8_t)p_event->is_echo() << BoolShift::ECHO;
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bools |= (uint8_t)p_event->is_pressed() << BoolShift::PRESSED;
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*data = bools;
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data++;
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data += encode_uint32((uint32_t)p_event->get_keycode(), data);
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data += encode_uint32((uint32_t)p_event->get_physical_keycode(), data);
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data += encode_uint32((uint32_t)p_event->get_key_label(), data);
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data += encode_uint32(p_event->get_unicode(), data);
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*data = (uint8_t)p_event->get_location();
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data++;
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// Assert we had enough space.
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DEV_ASSERT(data - r_data.ptrw() >= r_data.size());
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}
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Error decode_input_event_key(const PackedByteArray &p_data, Ref<InputEventKey> &r_event) {
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const uint8_t *data = p_data.ptr();
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DEV_ASSERT(static_cast<InputEventType>(*data) == InputEventType::KEY);
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data++; // Skip event type.
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uint8_t bools = *data;
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data++;
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decode_key_modifier_state(bools, r_event);
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r_event->set_echo(bools & (1 << BoolShift::ECHO));
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r_event->set_pressed(bools & (1 << BoolShift::PRESSED));
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Key keycode = (Key)decode_uint32(data);
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data += sizeof(uint32_t);
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Key physical_keycode = (Key)decode_uint32(data);
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data += sizeof(uint32_t);
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Key key_label = (Key)decode_uint32(data);
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data += sizeof(uint32_t);
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char32_t unicode = (char32_t)decode_uint32(data);
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data += sizeof(uint32_t);
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KeyLocation location = (KeyLocation)*data;
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r_event->set_keycode(keycode);
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r_event->set_physical_keycode(physical_keycode);
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r_event->set_key_label(key_label);
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r_event->set_unicode(unicode);
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r_event->set_location(location);
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return OK;
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}
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void encode_input_event_mouse_button(const Ref<InputEventMouseButton> &p_event, PackedByteArray &r_data) {
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r_data.resize(12);
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uint8_t *data = r_data.ptrw();
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*data = (uint8_t)InputEventType::MOUSE_BUTTON;
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data++;
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uint8_t bools = encode_key_modifier_state(p_event);
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bools |= (uint8_t)p_event->is_pressed() << BoolShift::PRESSED;
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bools |= (uint8_t)p_event->is_double_click() << BoolShift::DOUBLE_CLICK;
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*data = bools;
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data++;
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*data = (uint8_t)p_event->get_button_index();
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data++;
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// Rather than use encode_variant, we explicitly encode the Vector2,
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// so decoding is easier. Specifically, we don't have to perform additional error
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// checking for decoding the variant and then checking the variant type.
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data += encode_vector2(p_event->get_position(), data);
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*data = (uint8_t)p_event->get_button_mask();
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data++;
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// Assert we had enough space.
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DEV_ASSERT(data - r_data.ptrw() >= r_data.size());
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}
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Error decode_input_event_mouse_button(const PackedByteArray &p_data, Ref<InputEventMouseButton> &r_event) {
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const uint8_t *data = p_data.ptr();
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DEV_ASSERT(static_cast<InputEventType>(*data) == InputEventType::MOUSE_BUTTON);
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data++; // Skip event type.
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uint8_t bools = *data;
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data++;
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decode_key_modifier_state(bools, r_event);
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r_event->set_pressed(bools & (1 << BoolShift::PRESSED));
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r_event->set_double_click(bools & (1 << BoolShift::DOUBLE_CLICK));
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r_event->set_button_index((MouseButton)*data);
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data++;
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Vector2 pos;
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data = decode_vector2(pos, data);
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r_event->set_position(pos);
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r_event->set_global_position(pos); // these are the same
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BitField<MouseButtonMask> button_mask = (MouseButtonMask)*data;
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r_event->set_button_mask(button_mask);
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return OK;
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}
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void encode_input_event_mouse_motion(const Ref<InputEventMouseMotion> &p_event, PackedByteArray &r_data) {
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r_data.resize(31);
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uint8_t *data = r_data.ptrw();
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*data = (uint8_t)InputEventType::MOUSE_MOTION;
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data++;
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uint8_t bools = encode_key_modifier_state(p_event);
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bools |= (uint8_t)p_event->get_pen_inverted() << BoolShift::PEN_INVERTED;
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*data = bools;
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data++;
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// Rather than use encode_variant, we explicitly encode the Vector2,
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// so decoding is easier. Specifically, we don't have to perform additional error
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// checking for decoding the variant and then checking the variant type.
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data += encode_vector2(p_event->get_position(), data);
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data += encode_float(p_event->get_pressure(), data);
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data += encode_vector2(p_event->get_tilt(), data);
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data += encode_vector2(p_event->get_relative(), data);
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*data = (uint8_t)p_event->get_button_mask();
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data++;
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// Assert we had enough space.
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DEV_ASSERT(data - r_data.ptrw() >= r_data.size());
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}
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void decode_input_event_mouse_motion(const PackedByteArray &p_data, Ref<InputEventMouseMotion> &r_event) {
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Input *input = Input::get_singleton();
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const uint8_t *data = p_data.ptr();
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DEV_ASSERT(static_cast<InputEventType>(*data) == InputEventType::MOUSE_MOTION);
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data++; // Skip event type.
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uint8_t bools = *data;
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data++;
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decode_key_modifier_state(bools, r_event);
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r_event->set_pen_inverted(bools & (1 << BoolShift::PEN_INVERTED));
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{
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Vector2 pos;
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data = decode_vector2(pos, data);
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r_event->set_position(pos);
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r_event->set_global_position(pos); // these are the same
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}
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r_event->set_pressure(decode_float(data));
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data += sizeof(float);
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{
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Vector2 tilt;
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data = decode_vector2(tilt, data);
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r_event->set_tilt(tilt);
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}
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r_event->set_velocity(input->get_last_mouse_velocity());
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r_event->set_screen_velocity(input->get_last_mouse_screen_velocity());
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{
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Vector2 relative;
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data = decode_vector2(relative, data);
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r_event->set_relative(relative);
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r_event->set_relative_screen_position(relative);
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}
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BitField<MouseButtonMask> button_mask = (MouseButtonMask)*data;
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r_event->set_button_mask(button_mask);
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data++;
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// Assert we had enough space.
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DEV_ASSERT(data - p_data.ptr() >= p_data.size());
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}
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void encode_input_event_joypad_button(const Ref<InputEventJoypadButton> &p_event, PackedByteArray &r_data) {
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r_data.resize(11);
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uint8_t *data = r_data.ptrw();
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*data = (uint8_t)InputEventType::JOY_BUTTON;
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data++;
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uint8_t bools = 0;
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bools |= (uint8_t)p_event->is_pressed() << BoolShift::PRESSED;
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*data = bools;
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data++;
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data += encode_uint64(p_event->get_device(), data);
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*data = (uint8_t)p_event->get_button_index();
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data++;
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// Assert we had enough space.
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DEV_ASSERT(data - r_data.ptrw() >= r_data.size());
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}
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void decode_input_event_joypad_button(const PackedByteArray &p_data, Ref<InputEventJoypadButton> &r_event) {
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const uint8_t *data = p_data.ptr();
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DEV_ASSERT(static_cast<InputEventType>(*data) == InputEventType::JOY_BUTTON);
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data++; // Skip event type.
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uint8_t bools = *data;
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data++;
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r_event->set_pressed(bools & (1 << BoolShift::PRESSED));
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r_event->set_device(decode_uint64(data));
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data += sizeof(uint64_t);
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r_event->set_button_index((JoyButton)*data);
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data++;
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// Assert we had enough space.
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DEV_ASSERT(data - p_data.ptr() >= p_data.size());
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}
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void encode_input_event_joypad_motion(const Ref<InputEventJoypadMotion> &p_event, PackedByteArray &r_data) {
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r_data.resize(14);
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uint8_t *data = r_data.ptrw();
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*data = (uint8_t)InputEventType::JOY_MOTION;
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data++;
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data += encode_uint64(p_event->get_device(), data);
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*data = (uint8_t)p_event->get_axis();
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data++;
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data += encode_float(p_event->get_axis_value(), data);
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// Assert we had enough space.
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DEV_ASSERT(data - r_data.ptrw() >= r_data.size());
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}
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void decode_input_event_joypad_motion(const PackedByteArray &p_data, Ref<InputEventJoypadMotion> &r_event) {
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const uint8_t *data = p_data.ptr();
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DEV_ASSERT(static_cast<InputEventType>(*data) == InputEventType::JOY_MOTION);
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data++; // Skip event type.
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r_event->set_device(decode_uint64(data));
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data += sizeof(uint64_t);
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r_event->set_axis((JoyAxis)*data);
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data++;
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r_event->set_axis_value(decode_float(data));
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data += sizeof(float);
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// Assert we had enough space.
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DEV_ASSERT(data - p_data.ptr() >= p_data.size());
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}
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void encode_input_event_gesture_pan(const Ref<InputEventPanGesture> &p_event, PackedByteArray &r_data) {
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r_data.resize(18);
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uint8_t *data = r_data.ptrw();
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*data = (uint8_t)InputEventType::PAN_GESTURE;
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data++;
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uint8_t bools = encode_key_modifier_state(p_event);
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*data = bools;
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data++;
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data += encode_vector2(p_event->get_position(), data);
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data += encode_vector2(p_event->get_delta(), data);
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// Assert we had enough space.
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DEV_ASSERT(data - r_data.ptrw() >= r_data.size());
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}
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void decode_input_event_gesture_pan(const PackedByteArray &p_data, Ref<InputEventPanGesture> &r_event) {
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const uint8_t *data = p_data.ptr();
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DEV_ASSERT(static_cast<InputEventType>(*data) == InputEventType::PAN_GESTURE);
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data++; // Skip event type.
|
||||
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||||
uint8_t bools = *data;
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data++;
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||||
decode_key_modifier_state(bools, r_event);
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||||
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Vector2 pos;
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data = decode_vector2(pos, data);
|
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r_event->set_position(pos);
|
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Vector2 delta;
|
||||
data = decode_vector2(delta, data);
|
||||
r_event->set_delta(delta);
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||||
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// Assert we had enough space.
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DEV_ASSERT(data - p_data.ptr() >= p_data.size());
|
||||
}
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||||
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||||
void encode_input_event_gesture_magnify(const Ref<InputEventMagnifyGesture> &p_event, PackedByteArray &r_data) {
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r_data.resize(14);
|
||||
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||||
uint8_t *data = r_data.ptrw();
|
||||
*data = (uint8_t)InputEventType::MAGNIFY_GESTURE;
|
||||
data++;
|
||||
|
||||
uint8_t bools = encode_key_modifier_state(p_event);
|
||||
*data = bools;
|
||||
data++;
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||||
data += encode_vector2(p_event->get_position(), data);
|
||||
data += encode_float(p_event->get_factor(), data);
|
||||
|
||||
// Assert we had enough space.
|
||||
DEV_ASSERT(data - r_data.ptrw() >= r_data.size());
|
||||
}
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||||
|
||||
void decode_input_event_gesture_magnify(const PackedByteArray &p_data, Ref<InputEventMagnifyGesture> &r_event) {
|
||||
const uint8_t *data = p_data.ptr();
|
||||
DEV_ASSERT(static_cast<InputEventType>(*data) == InputEventType::MAGNIFY_GESTURE);
|
||||
data++; // Skip event type.
|
||||
|
||||
uint8_t bools = *data;
|
||||
data++;
|
||||
decode_key_modifier_state(bools, r_event);
|
||||
|
||||
Vector2 pos;
|
||||
data = decode_vector2(pos, data);
|
||||
r_event->set_position(pos);
|
||||
r_event->set_factor(decode_float(data));
|
||||
data += sizeof(float);
|
||||
|
||||
// Assert we had enough space.
|
||||
DEV_ASSERT(data - p_data.ptr() >= p_data.size());
|
||||
}
|
||||
|
||||
bool encode_input_event(const Ref<InputEvent> &p_event, PackedByteArray &r_data) {
|
||||
switch (p_event->get_type()) {
|
||||
case InputEventType::KEY:
|
||||
encode_input_event_key(p_event, r_data);
|
||||
break;
|
||||
case InputEventType::MOUSE_BUTTON:
|
||||
encode_input_event_mouse_button(p_event, r_data);
|
||||
break;
|
||||
case InputEventType::MOUSE_MOTION:
|
||||
encode_input_event_mouse_motion(p_event, r_data);
|
||||
break;
|
||||
case InputEventType::JOY_MOTION:
|
||||
encode_input_event_joypad_motion(p_event, r_data);
|
||||
break;
|
||||
case InputEventType::JOY_BUTTON:
|
||||
encode_input_event_joypad_button(p_event, r_data);
|
||||
break;
|
||||
case InputEventType::MAGNIFY_GESTURE:
|
||||
encode_input_event_gesture_magnify(p_event, r_data);
|
||||
break;
|
||||
case InputEventType::PAN_GESTURE:
|
||||
encode_input_event_gesture_pan(p_event, r_data);
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void decode_input_event(const PackedByteArray &p_data, Ref<InputEvent> &r_event) {
|
||||
const uint8_t *data = p_data.ptr();
|
||||
|
||||
switch (static_cast<InputEventType>(*data)) {
|
||||
case InputEventType::KEY: {
|
||||
Ref<InputEventKey> event;
|
||||
event.instantiate();
|
||||
decode_input_event_key(p_data, event);
|
||||
r_event = event;
|
||||
} break;
|
||||
case InputEventType::MOUSE_BUTTON: {
|
||||
Ref<InputEventMouseButton> event;
|
||||
event.instantiate();
|
||||
decode_input_event_mouse_button(p_data, event);
|
||||
r_event = event;
|
||||
} break;
|
||||
case InputEventType::MOUSE_MOTION: {
|
||||
Ref<InputEventMouseMotion> event;
|
||||
event.instantiate();
|
||||
decode_input_event_mouse_motion(p_data, event);
|
||||
r_event = event;
|
||||
} break;
|
||||
case InputEventType::JOY_BUTTON: {
|
||||
Ref<InputEventJoypadButton> event;
|
||||
event.instantiate();
|
||||
decode_input_event_joypad_button(p_data, event);
|
||||
r_event = event;
|
||||
} break;
|
||||
case InputEventType::JOY_MOTION: {
|
||||
Ref<InputEventJoypadMotion> event;
|
||||
event.instantiate();
|
||||
decode_input_event_joypad_motion(p_data, event);
|
||||
r_event = event;
|
||||
} break;
|
||||
case InputEventType::PAN_GESTURE: {
|
||||
Ref<InputEventPanGesture> event;
|
||||
event.instantiate();
|
||||
decode_input_event_gesture_pan(p_data, event);
|
||||
r_event = event;
|
||||
} break;
|
||||
case InputEventType::MAGNIFY_GESTURE: {
|
||||
Ref<InputEventMagnifyGesture> event;
|
||||
event.instantiate();
|
||||
decode_input_event_gesture_magnify(p_data, event);
|
||||
r_event = event;
|
||||
} break;
|
||||
default: {
|
||||
WARN_PRINT(vformat("Unknown event type %d.", static_cast<int>(*data)));
|
||||
} break;
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user