initial commit, 4.5 stable
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75
doc/classes/ConeTwistJoint3D.xml
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75
doc/classes/ConeTwistJoint3D.xml
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ConeTwistJoint3D" inherits="Joint3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A physics joint that connects two 3D physics bodies in a way that simulates a ball-and-socket joint.
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</brief_description>
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<description>
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A physics joint that connects two 3D physics bodies in a way that simulates a ball-and-socket joint. The twist axis is initiated as the X axis of the [ConeTwistJoint3D]. Once the physics bodies swing, the twist axis is calculated as the middle of the X axes of the joint in the local space of the two physics bodies. Useful for limbs like shoulders and hips, lamps hanging off a ceiling, etc.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_param" qualifiers="const">
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<return type="float" />
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<param index="0" name="param" type="int" enum="ConeTwistJoint3D.Param" />
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<description>
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Returns the value of the specified parameter.
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</description>
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</method>
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<method name="set_param">
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<return type="void" />
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<param index="0" name="param" type="int" enum="ConeTwistJoint3D.Param" />
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<param index="1" name="value" type="float" />
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<description>
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Sets the value of the specified parameter.
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</description>
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</method>
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</methods>
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<members>
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<member name="bias" type="float" setter="set_param" getter="get_param" default="0.3">
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The speed with which the swing or twist will take place.
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The higher, the faster.
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</member>
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<member name="relaxation" type="float" setter="set_param" getter="get_param" default="1.0">
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Defines, how fast the swing- and twist-speed-difference on both sides gets synced.
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</member>
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<member name="softness" type="float" setter="set_param" getter="get_param" default="0.8">
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The ease with which the joint starts to twist. If it's too low, it takes more force to start twisting the joint.
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</member>
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<member name="swing_span" type="float" setter="set_param" getter="get_param" default="0.7853982">
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Swing is rotation from side to side, around the axis perpendicular to the twist axis.
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The swing span defines, how much rotation will not get corrected along the swing axis.
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Could be defined as looseness in the [ConeTwistJoint3D].
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If below 0.05, this behavior is locked.
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</member>
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<member name="twist_span" type="float" setter="set_param" getter="get_param" default="3.1415927">
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Twist is the rotation around the twist axis, this value defined how far the joint can twist.
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Twist is locked if below 0.05.
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</member>
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</members>
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<constants>
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<constant name="PARAM_SWING_SPAN" value="0" enum="Param">
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Swing is rotation from side to side, around the axis perpendicular to the twist axis.
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The swing span defines, how much rotation will not get corrected along the swing axis.
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Could be defined as looseness in the [ConeTwistJoint3D].
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If below 0.05, this behavior is locked.
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</constant>
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<constant name="PARAM_TWIST_SPAN" value="1" enum="Param">
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Twist is the rotation around the twist axis, this value defined how far the joint can twist.
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Twist is locked if below 0.05.
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</constant>
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<constant name="PARAM_BIAS" value="2" enum="Param">
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The speed with which the swing or twist will take place.
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The higher, the faster.
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</constant>
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<constant name="PARAM_SOFTNESS" value="3" enum="Param">
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The ease with which the joint starts to twist. If it's too low, it takes more force to start twisting the joint.
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</constant>
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<constant name="PARAM_RELAXATION" value="4" enum="Param">
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Defines, how fast the swing- and twist-speed-difference on both sides gets synced.
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</constant>
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<constant name="PARAM_MAX" value="5" enum="Param">
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Represents the size of the [enum Param] enum.
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</constant>
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</constants>
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</class>
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