initial commit, 4.5 stable
Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
This commit is contained in:
42
doc/classes/GDExtension.xml
Normal file
42
doc/classes/GDExtension.xml
Normal file
@@ -0,0 +1,42 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="GDExtension" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
||||
<brief_description>
|
||||
A native library for GDExtension.
|
||||
</brief_description>
|
||||
<description>
|
||||
The [GDExtension] resource type represents a [url=https://en.wikipedia.org/wiki/Shared_library]shared library[/url] which can expand the functionality of the engine. The [GDExtensionManager] singleton is responsible for loading, reloading, and unloading [GDExtension] resources.
|
||||
[b]Note:[/b] GDExtension itself is not a scripting language and has no relation to [GDScript] resources.
|
||||
</description>
|
||||
<tutorials>
|
||||
<link title="GDExtension overview">$DOCS_URL/tutorials/scripting/gdextension/what_is_gdextension.html</link>
|
||||
<link title="GDExtension example in C++">$DOCS_URL/tutorials/scripting/cpp/gdextension_cpp_example.html</link>
|
||||
</tutorials>
|
||||
<methods>
|
||||
<method name="get_minimum_library_initialization_level" qualifiers="const">
|
||||
<return type="int" enum="GDExtension.InitializationLevel" />
|
||||
<description>
|
||||
Returns the lowest level required for this extension to be properly initialized (see the [enum InitializationLevel] enum).
|
||||
</description>
|
||||
</method>
|
||||
<method name="is_library_open" qualifiers="const">
|
||||
<return type="bool" />
|
||||
<description>
|
||||
Returns [code]true[/code] if this extension's library has been opened.
|
||||
</description>
|
||||
</method>
|
||||
</methods>
|
||||
<constants>
|
||||
<constant name="INITIALIZATION_LEVEL_CORE" value="0" enum="InitializationLevel">
|
||||
The library is initialized at the same time as the core features of the engine.
|
||||
</constant>
|
||||
<constant name="INITIALIZATION_LEVEL_SERVERS" value="1" enum="InitializationLevel">
|
||||
The library is initialized at the same time as the engine's servers (such as [RenderingServer] or [PhysicsServer3D]).
|
||||
</constant>
|
||||
<constant name="INITIALIZATION_LEVEL_SCENE" value="2" enum="InitializationLevel">
|
||||
The library is initialized at the same time as the engine's scene-related classes.
|
||||
</constant>
|
||||
<constant name="INITIALIZATION_LEVEL_EDITOR" value="3" enum="InitializationLevel">
|
||||
The library is initialized at the same time as the engine's editor classes. Only happens when loading the GDExtension in the editor.
|
||||
</constant>
|
||||
</constants>
|
||||
</class>
|
Reference in New Issue
Block a user