initial commit, 4.5 stable
Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
Some checks failed
🔗 GHA / 📊 Static checks (push) Has been cancelled
🔗 GHA / 🤖 Android (push) Has been cancelled
🔗 GHA / 🍏 iOS (push) Has been cancelled
🔗 GHA / 🐧 Linux (push) Has been cancelled
🔗 GHA / 🍎 macOS (push) Has been cancelled
🔗 GHA / 🏁 Windows (push) Has been cancelled
🔗 GHA / 🌐 Web (push) Has been cancelled
This commit is contained in:
12
doc/classes/VisualShaderNodeVectorDistance.xml
Normal file
12
doc/classes/VisualShaderNodeVectorDistance.xml
Normal file
@@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8" ?>
|
||||
<class name="VisualShaderNodeVectorDistance" inherits="VisualShaderNodeVectorBase" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
||||
<brief_description>
|
||||
Returns the distance between two points. To be used within the visual shader graph.
|
||||
</brief_description>
|
||||
<description>
|
||||
Calculates distance from point represented by vector [code]p0[/code] to vector [code]p1[/code].
|
||||
Translated to [code]distance(p0, p1)[/code] in the shader language.
|
||||
</description>
|
||||
<tutorials>
|
||||
</tutorials>
|
||||
</class>
|
Reference in New Issue
Block a user