initial commit, 4.5 stable
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This commit is contained in:
125
drivers/apple/os_log_logger.cpp
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125
drivers/apple/os_log_logger.cpp
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/**************************************************************************/
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/* os_log_logger.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "os_log_logger.h"
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#include "core/string/print_string.h"
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#include <cstdlib> // For malloc/free
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OsLogLogger::OsLogLogger(const char *p_subsystem) {
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const char *subsystem = p_subsystem;
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if (!subsystem) {
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subsystem = "org.godotengine.godot";
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os_log_info(OS_LOG_DEFAULT, "Missing subsystem for os_log logging; using %{public}s", subsystem);
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}
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log = os_log_create(subsystem, "engine");
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error_log = os_log_create(subsystem, error_type_string(ErrorType::ERR_ERROR));
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warning_log = os_log_create(subsystem, error_type_string(ErrorType::ERR_WARNING));
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script_log = os_log_create(subsystem, error_type_string(ErrorType::ERR_SCRIPT));
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shader_log = os_log_create(subsystem, error_type_string(ErrorType::ERR_SHADER));
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}
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void OsLogLogger::logv(const char *p_format, va_list p_list, bool p_err) {
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constexpr int static_buf_size = 1024;
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char static_buf[static_buf_size] = { '\0' };
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char *buf = static_buf;
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va_list list_copy;
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va_copy(list_copy, p_list);
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int len = vsnprintf(buf, static_buf_size, p_format, p_list);
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if (len >= static_buf_size) {
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buf = (char *)Memory::alloc_static(len + 1);
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vsnprintf(buf, len + 1, p_format, list_copy);
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}
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va_end(list_copy);
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// Choose appropriate log type based on error flag.
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os_log_type_t log_type = p_err ? OS_LOG_TYPE_ERROR : OS_LOG_TYPE_INFO;
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os_log_with_type(log, log_type, "%{public}s", buf);
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if (len >= static_buf_size) {
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Memory::free_static(buf);
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}
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}
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void OsLogLogger::log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify, ErrorType p_type, const Vector<Ref<ScriptBacktrace>> &p_script_backtraces) {
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os_log_t selected_log;
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switch (p_type) {
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case ERR_WARNING:
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selected_log = warning_log;
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break;
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case ERR_SCRIPT:
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selected_log = script_log;
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break;
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case ERR_SHADER:
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selected_log = shader_log;
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break;
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case ERR_ERROR:
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default:
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selected_log = error_log;
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break;
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}
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const char *err_details;
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if (p_rationale && *p_rationale) {
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err_details = p_rationale;
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} else {
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err_details = p_code;
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}
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// Choose log level based on error type.
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os_log_type_t log_type;
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switch (p_type) {
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case ERR_WARNING:
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log_type = OS_LOG_TYPE_DEFAULT;
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break;
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case ERR_ERROR:
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case ERR_SCRIPT:
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case ERR_SHADER:
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default:
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log_type = OS_LOG_TYPE_ERROR;
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break;
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}
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// Append script backtraces, if any.
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String back_trace;
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for (const Ref<ScriptBacktrace> &backtrace : p_script_backtraces) {
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if (backtrace.is_valid() && !backtrace->is_empty()) {
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back_trace += "\n";
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back_trace += backtrace->format(strlen(error_type_indent(p_type)));
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}
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}
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if (back_trace.is_empty()) {
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os_log_with_type(selected_log, log_type, "%{public}s:%d:%{public}s(): %{public}s %{public}s", p_file, p_line, p_function, err_details, p_code);
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} else {
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os_log_with_type(selected_log, log_type, "%{public}s:%d:%{public}s(): %{public}s %{public}s%{public}s", p_file, p_line, p_function, err_details, p_code, back_trace.utf8().ptr());
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}
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}
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