initial commit, 4.5 stable
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This commit is contained in:
411
drivers/metal/pixel_formats.h
Normal file
411
drivers/metal/pixel_formats.h
Normal file
@@ -0,0 +1,411 @@
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||||
/**************************************************************************/
|
||||
/* pixel_formats.h */
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||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
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||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
/**************************************************************************/
|
||||
/* */
|
||||
/* Portions of this code were derived from MoltenVK. */
|
||||
/* */
|
||||
/* Copyright (c) 2015-2023 The Brenwill Workshop Ltd. */
|
||||
/* (http://www.brenwill.com) */
|
||||
/* */
|
||||
/* Licensed under the Apache License, Version 2.0 (the "License"); */
|
||||
/* you may not use this file except in compliance with the License. */
|
||||
/* You may obtain a copy of the License at */
|
||||
/* */
|
||||
/* http://www.apache.org/licenses/LICENSE-2.0 */
|
||||
/* */
|
||||
/* Unless required by applicable law or agreed to in writing, software */
|
||||
/* distributed under the License is distributed on an "AS IS" BASIS, */
|
||||
/* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or */
|
||||
/* implied. See the License for the specific language governing */
|
||||
/* permissions and limitations under the License. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include "core/typedefs.h"
|
||||
|
||||
GODOT_CLANG_WARNING_PUSH_AND_IGNORE("-Wdeprecated-declarations")
|
||||
|
||||
#import "inflection_map.h"
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||||
#import "metal_device_properties.h"
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||||
|
||||
#include "servers/rendering/rendering_device.h"
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|
||||
#import <Metal/Metal.h>
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#pragma mark -
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#pragma mark Metal format capabilities
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|
||||
typedef enum : uint16_t {
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||||
|
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kMTLFmtCapsNone = 0,
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/*! The format can be used in a shader read operation. */
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kMTLFmtCapsRead = (1 << 0),
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/*! The format can be used in a shader filter operation during sampling. */
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kMTLFmtCapsFilter = (1 << 1),
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/*! The format can be used in a shader write operation. */
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kMTLFmtCapsWrite = (1 << 2),
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/*! The format can be used with atomic operations. */
|
||||
kMTLFmtCapsAtomic = (1 << 3),
|
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/*! The format can be used as a color attachment. */
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kMTLFmtCapsColorAtt = (1 << 4),
|
||||
/*! The format can be used as a depth-stencil attachment. */
|
||||
kMTLFmtCapsDSAtt = (1 << 5),
|
||||
/*! The format can be used with blend operations. */
|
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kMTLFmtCapsBlend = (1 << 6),
|
||||
/*! The format can be used as a destination for multisample antialias (MSAA) data. */
|
||||
kMTLFmtCapsMSAA = (1 << 7),
|
||||
/*! The format can be used as a resolve attachment. */
|
||||
kMTLFmtCapsResolve = (1 << 8),
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||||
kMTLFmtCapsVertex = (1 << 9),
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||||
|
||||
kMTLFmtCapsRF = (kMTLFmtCapsRead | kMTLFmtCapsFilter),
|
||||
kMTLFmtCapsRC = (kMTLFmtCapsRead | kMTLFmtCapsColorAtt),
|
||||
kMTLFmtCapsRCB = (kMTLFmtCapsRC | kMTLFmtCapsBlend),
|
||||
kMTLFmtCapsRCM = (kMTLFmtCapsRC | kMTLFmtCapsMSAA),
|
||||
kMTLFmtCapsRCMB = (kMTLFmtCapsRCM | kMTLFmtCapsBlend),
|
||||
kMTLFmtCapsRWC = (kMTLFmtCapsRC | kMTLFmtCapsWrite),
|
||||
kMTLFmtCapsRWCB = (kMTLFmtCapsRWC | kMTLFmtCapsBlend),
|
||||
kMTLFmtCapsRWCM = (kMTLFmtCapsRWC | kMTLFmtCapsMSAA),
|
||||
kMTLFmtCapsRWCMB = (kMTLFmtCapsRWCM | kMTLFmtCapsBlend),
|
||||
kMTLFmtCapsRFCMRB = (kMTLFmtCapsRCMB | kMTLFmtCapsFilter | kMTLFmtCapsResolve),
|
||||
kMTLFmtCapsRFWCMB = (kMTLFmtCapsRWCMB | kMTLFmtCapsFilter),
|
||||
kMTLFmtCapsAll = (kMTLFmtCapsRFWCMB | kMTLFmtCapsResolve),
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||||
|
||||
kMTLFmtCapsDRM = (kMTLFmtCapsDSAtt | kMTLFmtCapsRead | kMTLFmtCapsMSAA),
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||||
kMTLFmtCapsDRFM = (kMTLFmtCapsDRM | kMTLFmtCapsFilter),
|
||||
kMTLFmtCapsDRMR = (kMTLFmtCapsDRM | kMTLFmtCapsResolve),
|
||||
kMTLFmtCapsDRFMR = (kMTLFmtCapsDRFM | kMTLFmtCapsResolve),
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||||
|
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kMTLFmtCapsChromaSubsampling = kMTLFmtCapsRF,
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||||
kMTLFmtCapsMultiPlanar = kMTLFmtCapsChromaSubsampling,
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||||
} MTLFmtCaps;
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||||
|
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inline MTLFmtCaps operator|(MTLFmtCaps p_left, MTLFmtCaps p_right) {
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return static_cast<MTLFmtCaps>(static_cast<uint32_t>(p_left) | p_right);
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||||
}
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||||
|
||||
inline MTLFmtCaps &operator|=(MTLFmtCaps &p_left, MTLFmtCaps p_right) {
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||||
return (p_left = p_left | p_right);
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||||
}
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||||
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||||
#pragma mark -
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||||
#pragma mark Metal view classes
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||||
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||||
enum class MTLViewClass : uint8_t {
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||||
None,
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Color8,
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Color16,
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Color32,
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Color64,
|
||||
Color128,
|
||||
PVRTC_RGB_2BPP,
|
||||
PVRTC_RGB_4BPP,
|
||||
PVRTC_RGBA_2BPP,
|
||||
PVRTC_RGBA_4BPP,
|
||||
EAC_R11,
|
||||
EAC_RG11,
|
||||
EAC_RGBA8,
|
||||
ETC2_RGB8,
|
||||
ETC2_RGB8A1,
|
||||
ASTC_4x4,
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||||
ASTC_5x4,
|
||||
ASTC_5x5,
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||||
ASTC_6x5,
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||||
ASTC_6x6,
|
||||
ASTC_8x5,
|
||||
ASTC_8x6,
|
||||
ASTC_8x8,
|
||||
ASTC_10x5,
|
||||
ASTC_10x6,
|
||||
ASTC_10x8,
|
||||
ASTC_10x10,
|
||||
ASTC_12x10,
|
||||
ASTC_12x12,
|
||||
BC1_RGBA,
|
||||
BC2_RGBA,
|
||||
BC3_RGBA,
|
||||
BC4_R,
|
||||
BC5_RG,
|
||||
BC6H_RGB,
|
||||
BC7_RGBA,
|
||||
Depth24_Stencil8,
|
||||
Depth32_Stencil8,
|
||||
BGRA10_XR,
|
||||
BGR10_XR
|
||||
};
|
||||
|
||||
#pragma mark -
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||||
#pragma mark Format descriptors
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||||
|
||||
/** Enumerates the data type of a format. */
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||||
enum class MTLFormatType {
|
||||
None, /**< Format type is unknown. */
|
||||
ColorHalf, /**< A 16-bit floating point color. */
|
||||
ColorFloat, /**< A 32-bit floating point color. */
|
||||
ColorInt8, /**< A signed 8-bit integer color. */
|
||||
ColorUInt8, /**< An unsigned 8-bit integer color. */
|
||||
ColorInt16, /**< A signed 16-bit integer color. */
|
||||
ColorUInt16, /**< An unsigned 16-bit integer color. */
|
||||
ColorInt32, /**< A signed 32-bit integer color. */
|
||||
ColorUInt32, /**< An unsigned 32-bit integer color. */
|
||||
DepthStencil, /**< A depth and stencil value. */
|
||||
Compressed, /**< A block-compressed color. */
|
||||
};
|
||||
|
||||
struct Extent2D {
|
||||
uint32_t width;
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||||
uint32_t height;
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||||
};
|
||||
|
||||
struct ComponentMapping {
|
||||
RD::TextureSwizzle r = RD::TEXTURE_SWIZZLE_IDENTITY;
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||||
RD::TextureSwizzle g = RD::TEXTURE_SWIZZLE_IDENTITY;
|
||||
RD::TextureSwizzle b = RD::TEXTURE_SWIZZLE_IDENTITY;
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||||
RD::TextureSwizzle a = RD::TEXTURE_SWIZZLE_IDENTITY;
|
||||
};
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||||
|
||||
/** Describes the properties of a DataFormat, including the corresponding Metal pixel and vertex format. */
|
||||
struct DataFormatDesc {
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||||
RD::DataFormat dataFormat;
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||||
MTLPixelFormat mtlPixelFormat;
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||||
MTLPixelFormat mtlPixelFormatSubstitute;
|
||||
MTLVertexFormat mtlVertexFormat;
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||||
MTLVertexFormat mtlVertexFormatSubstitute;
|
||||
uint8_t chromaSubsamplingPlaneCount;
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||||
uint8_t chromaSubsamplingComponentBits;
|
||||
Extent2D blockTexelSize;
|
||||
uint32_t bytesPerBlock;
|
||||
MTLFormatType formatType;
|
||||
ComponentMapping componentMapping;
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const char *name;
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||||
bool hasReportedSubstitution;
|
||||
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||||
inline double bytesPerTexel() const { return (double)bytesPerBlock / (double)(blockTexelSize.width * blockTexelSize.height); }
|
||||
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||||
inline bool isSupported() const { return (mtlPixelFormat != MTLPixelFormatInvalid || chromaSubsamplingPlaneCount > 1); }
|
||||
inline bool isSupportedOrSubstitutable() const { return isSupported() || (mtlPixelFormatSubstitute != MTLPixelFormatInvalid); }
|
||||
|
||||
inline bool vertexIsSupported() const { return (mtlVertexFormat != MTLVertexFormatInvalid); }
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||||
inline bool vertexIsSupportedOrSubstitutable() const { return vertexIsSupported() || (mtlVertexFormatSubstitute != MTLVertexFormatInvalid); }
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||||
|
||||
bool needsSwizzle() const {
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||||
return (componentMapping.r != RD::TEXTURE_SWIZZLE_IDENTITY ||
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||||
componentMapping.g != RD::TEXTURE_SWIZZLE_IDENTITY ||
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||||
componentMapping.b != RD::TEXTURE_SWIZZLE_IDENTITY ||
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||||
componentMapping.a != RD::TEXTURE_SWIZZLE_IDENTITY);
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||||
}
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||||
};
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||||
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||||
/** Describes the properties of a MTLPixelFormat or MTLVertexFormat. */
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||||
struct MTLFormatDesc {
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union {
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||||
MTLPixelFormat mtlPixelFormat;
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MTLVertexFormat mtlVertexFormat;
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};
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RD::DataFormat dataFormat = RD::DATA_FORMAT_MAX;
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MTLFmtCaps mtlFmtCaps;
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MTLViewClass mtlViewClass;
|
||||
MTLPixelFormat mtlPixelFormatLinear;
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const char *name = nullptr;
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||||
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||||
inline bool isSupported() const { return (mtlPixelFormat != MTLPixelFormatInvalid) && (mtlFmtCaps != kMTLFmtCapsNone); }
|
||||
};
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||||
|
||||
class API_AVAILABLE(macos(11.0), ios(14.0), tvos(14.0)) PixelFormats {
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||||
using DataFormat = RD::DataFormat;
|
||||
|
||||
public:
|
||||
/** Returns whether the DataFormat is supported by the GPU bound to this instance. */
|
||||
bool isSupported(DataFormat p_format);
|
||||
|
||||
/** Returns whether the DataFormat is supported by this implementation, or can be substituted by one that is. */
|
||||
bool isSupportedOrSubstitutable(DataFormat p_format);
|
||||
|
||||
/** Returns whether the specified Metal MTLPixelFormat can be used as a depth format. */
|
||||
_FORCE_INLINE_ bool isDepthFormat(MTLPixelFormat p_format) {
|
||||
switch (p_format) {
|
||||
case MTLPixelFormatDepth32Float:
|
||||
case MTLPixelFormatDepth16Unorm:
|
||||
case MTLPixelFormatDepth32Float_Stencil8:
|
||||
#if TARGET_OS_OSX
|
||||
case MTLPixelFormatDepth24Unorm_Stencil8:
|
||||
#endif
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/** Returns whether the specified Metal MTLPixelFormat can be used as a stencil format. */
|
||||
_FORCE_INLINE_ bool isStencilFormat(MTLPixelFormat p_format) {
|
||||
switch (p_format) {
|
||||
case MTLPixelFormatStencil8:
|
||||
#if TARGET_OS_OSX
|
||||
case MTLPixelFormatDepth24Unorm_Stencil8:
|
||||
case MTLPixelFormatX24_Stencil8:
|
||||
#endif
|
||||
case MTLPixelFormatDepth32Float_Stencil8:
|
||||
case MTLPixelFormatX32_Stencil8:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/** Returns whether the specified Metal MTLPixelFormat is a PVRTC format. */
|
||||
bool isPVRTCFormat(MTLPixelFormat p_format);
|
||||
|
||||
/** Returns the format type corresponding to the specified Godot pixel format, */
|
||||
MTLFormatType getFormatType(DataFormat p_format);
|
||||
|
||||
/** Returns the format type corresponding to the specified Metal MTLPixelFormat, */
|
||||
MTLFormatType getFormatType(MTLPixelFormat p_format);
|
||||
|
||||
/**
|
||||
* Returns the Metal MTLPixelFormat corresponding to the specified Godot pixel
|
||||
* or returns MTLPixelFormatInvalid if no corresponding MTLPixelFormat exists.
|
||||
*/
|
||||
MTLPixelFormat getMTLPixelFormat(DataFormat p_format);
|
||||
|
||||
/**
|
||||
* Returns the DataFormat corresponding to the specified Metal MTLPixelFormat,
|
||||
* or returns DATA_FORMAT_MAX if no corresponding DataFormat exists.
|
||||
*/
|
||||
DataFormat getDataFormat(MTLPixelFormat p_format);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texel block of the specified Godot pixel.
|
||||
* For uncompressed formats, the returned value corresponds to the size in bytes of a single texel.
|
||||
*/
|
||||
uint32_t getBytesPerBlock(DataFormat p_format);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texel block of the specified Metal format.
|
||||
* For uncompressed formats, the returned value corresponds to the size in bytes of a single texel.
|
||||
*/
|
||||
uint32_t getBytesPerBlock(MTLPixelFormat p_format);
|
||||
|
||||
/** Returns the number of planes of the specified chroma-subsampling (YCbCr) DataFormat */
|
||||
uint8_t getChromaSubsamplingPlaneCount(DataFormat p_format);
|
||||
|
||||
/** Returns the number of bits per channel of the specified chroma-subsampling (YCbCr) DataFormat */
|
||||
uint8_t getChromaSubsamplingComponentBits(DataFormat p_format);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texel of the specified Godot format.
|
||||
* The returned value may be fractional for certain compressed formats.
|
||||
*/
|
||||
float getBytesPerTexel(DataFormat p_format);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texel of the specified Metal format.
|
||||
* The returned value may be fractional for certain compressed formats.
|
||||
*/
|
||||
float getBytesPerTexel(MTLPixelFormat p_format);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a row of texels of the specified Godot pixel format.
|
||||
*
|
||||
* For compressed formats, this takes into consideration the compression block size,
|
||||
* and p_texels_per_row should specify the width in texels, not blocks. The result is rounded
|
||||
* up if p_texels_per_row is not an integer multiple of the compression block width.
|
||||
*/
|
||||
size_t getBytesPerRow(DataFormat p_format, uint32_t p_texels_per_row);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a row of texels of the specified Metal format.
|
||||
*
|
||||
* For compressed formats, this takes into consideration the compression block size,
|
||||
* and texelsPerRow should specify the width in texels, not blocks. The result is rounded
|
||||
* up if texelsPerRow is not an integer multiple of the compression block width.
|
||||
*/
|
||||
size_t getBytesPerRow(MTLPixelFormat p_format, uint32_t p_texels_per_row);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texture layer of the specified Godot pixel format.
|
||||
*
|
||||
* For compressed formats, this takes into consideration the compression block size,
|
||||
* and p_texel_rows_per_layer should specify the height in texels, not blocks. The result is
|
||||
* rounded up if p_texel_rows_per_layer is not an integer multiple of the compression block height.
|
||||
*/
|
||||
size_t getBytesPerLayer(DataFormat p_format, size_t p_bytes_per_row, uint32_t p_texel_rows_per_layer);
|
||||
|
||||
/**
|
||||
* Returns the size, in bytes, of a texture layer of the specified Metal format.
|
||||
* For compressed formats, this takes into consideration the compression block size,
|
||||
* and p_texel_rows_per_layer should specify the height in texels, not blocks. The result is
|
||||
* rounded up if p_texel_rows_per_layer is not an integer multiple of the compression block height.
|
||||
*/
|
||||
size_t getBytesPerLayer(MTLPixelFormat p_format, size_t p_bytes_per_row, uint32_t p_texel_rows_per_layer);
|
||||
|
||||
/** Returns whether or not the specified Godot format requires swizzling to use with Metal. */
|
||||
bool needsSwizzle(DataFormat p_format);
|
||||
|
||||
/** Returns the Metal format capabilities supported by the specified Godot format, without substitution. */
|
||||
MTLFmtCaps getCapabilities(DataFormat p_format, bool p_extended = false);
|
||||
|
||||
/** Returns the Metal format capabilities supported by the specified Metal format. */
|
||||
MTLFmtCaps getCapabilities(MTLPixelFormat p_format, bool p_extended = false);
|
||||
|
||||
/**
|
||||
* Returns the Metal MTLVertexFormat corresponding to the specified
|
||||
* DataFormat as used as a vertex attribute format.
|
||||
*/
|
||||
MTLVertexFormat getMTLVertexFormat(DataFormat p_format);
|
||||
|
||||
#pragma mark Construction
|
||||
|
||||
explicit PixelFormats(id<MTLDevice> p_device, const MetalFeatures &p_feat);
|
||||
|
||||
protected:
|
||||
DataFormatDesc &getDataFormatDesc(DataFormat p_format);
|
||||
DataFormatDesc &getDataFormatDesc(MTLPixelFormat p_format);
|
||||
MTLFormatDesc &getMTLPixelFormatDesc(MTLPixelFormat p_format);
|
||||
MTLFmtCaps &getMTLPixelFormatCapsIf(MTLPixelFormat mtlPixFmt, bool cond);
|
||||
MTLFormatDesc &getMTLVertexFormatDesc(MTLVertexFormat p_format);
|
||||
|
||||
void initDataFormatCapabilities();
|
||||
void initMTLPixelFormatCapabilities();
|
||||
void initMTLVertexFormatCapabilities(const MetalFeatures &p_feat);
|
||||
void modifyMTLFormatCapabilities(const MetalFeatures &p_feat);
|
||||
void buildDFFormatMaps();
|
||||
void addMTLPixelFormatDescImpl(MTLPixelFormat p_pix_fmt, MTLPixelFormat p_pix_fmt_linear,
|
||||
MTLViewClass p_view_class, MTLFmtCaps p_fmt_caps, const char *p_name);
|
||||
void addMTLVertexFormatDescImpl(MTLVertexFormat p_vert_fmt, MTLFmtCaps p_vert_caps, const char *name);
|
||||
|
||||
id<MTLDevice> device;
|
||||
InflectionMap<DataFormat, DataFormatDesc, RD::DATA_FORMAT_MAX> _data_format_descs;
|
||||
InflectionMap<uint16_t, MTLFormatDesc, MTLPixelFormatX32_Stencil8 + 2> _mtl_pixel_format_descs; // The actual last enum value is not available on iOS.
|
||||
TightLocalVector<MTLFormatDesc> _mtl_vertex_format_descs;
|
||||
};
|
||||
|
||||
GODOT_CLANG_WARNING_POP
|
Reference in New Issue
Block a user