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This commit is contained in:
2025-09-16 20:46:46 -04:00
commit 9d30169a8d
13378 changed files with 7050105 additions and 0 deletions

75
drivers/png/SCsub Normal file
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#!/usr/bin/env python
from misc.utility.scons_hints import *
Import("env")
env_png = env.Clone()
# Thirdparty source files
thirdparty_obj = []
if env["builtin_libpng"]:
thirdparty_dir = "#thirdparty/libpng/"
thirdparty_sources = [
"png.c",
"pngerror.c",
"pngget.c",
"pngmem.c",
"pngpread.c",
"pngread.c",
"pngrio.c",
"pngrtran.c",
"pngrutil.c",
"pngset.c",
"pngtrans.c",
"pngwio.c",
"pngwrite.c",
"pngwtran.c",
"pngwutil.c",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_png.Prepend(CPPEXTPATH=[thirdparty_dir])
# Needed for drivers includes and in platform/web.
env.Prepend(CPPEXTPATH=[thirdparty_dir])
env_thirdparty = env_png.Clone()
env_thirdparty.disable_warnings()
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
if env["arch"].startswith("arm"):
if env.msvc: # Can't compile assembly files with MSVC.
env_thirdparty.Append(CPPDEFINES=[("PNG_ARM_NEON_OPT", 0)])
else:
env_neon = env_thirdparty.Clone()
if "S_compiler" in env:
env_neon["CC"] = env["S_compiler"]
neon_sources = []
neon_sources.append(env_neon.Object(thirdparty_dir + "arm/arm_init.c"))
neon_sources.append(env_neon.Object(thirdparty_dir + "arm/filter_neon_intrinsics.c"))
neon_sources.append(env_neon.Object(thirdparty_dir + "arm/palette_neon_intrinsics.c"))
thirdparty_obj += neon_sources
elif env["arch"].startswith("x86"):
env_thirdparty.Append(CPPDEFINES=["PNG_INTEL_SSE"])
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "intel/intel_init.c")
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "intel/filter_sse2_intrinsics.c")
elif env["arch"] == "loongarch64":
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "loongarch/loongarch_lsx_init.c")
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "loongarch/filter_lsx_intrinsics.c")
elif env["arch"] == "ppc64":
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "powerpc/powerpc_init.c")
env_thirdparty.add_source_files(thirdparty_obj, thirdparty_dir + "powerpc/filter_vsx_intrinsics.c")
env.drivers_sources += thirdparty_obj
# Godot source files
driver_obj = []
env_png.add_source_files(driver_obj, "*.cpp")
env.drivers_sources += driver_obj
# Needed to force rebuilding the driver files when the thirdparty library is updated.
env.Depends(driver_obj, thirdparty_obj)

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/**************************************************************************/
/* image_loader_png.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "image_loader_png.h"
#include "drivers/png/png_driver_common.h"
Error ImageLoaderPNG::load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale) {
const uint64_t buffer_size = f->get_length();
Vector<uint8_t> file_buffer;
Error err = file_buffer.resize(buffer_size);
if (err) {
return err;
}
{
uint8_t *writer = file_buffer.ptrw();
f->get_buffer(writer, buffer_size);
}
const uint8_t *reader = file_buffer.ptr();
return PNGDriverCommon::png_to_image(reader, buffer_size, p_flags & FLAG_FORCE_LINEAR, p_image);
}
void ImageLoaderPNG::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("png");
}
Ref<Image> ImageLoaderPNG::load_mem_png(const uint8_t *p_png, int p_size) {
Ref<Image> img;
img.instantiate();
// the value of p_force_linear does not matter since it only applies to 16 bit
Error err = PNGDriverCommon::png_to_image(p_png, p_size, false, img);
ERR_FAIL_COND_V(err, Ref<Image>());
return img;
}
Ref<Image> ImageLoaderPNG::unpack_mem_png(const uint8_t *p_png, int p_size) {
ERR_FAIL_COND_V(p_size < 4, Ref<Image>());
ERR_FAIL_COND_V(p_png[0] != 'P' || p_png[1] != 'N' || p_png[2] != 'G' || p_png[3] != ' ', Ref<Image>());
return load_mem_png(&p_png[4], p_size - 4);
}
Ref<Image> ImageLoaderPNG::lossless_unpack_png(const Vector<uint8_t> &p_data) {
return unpack_mem_png(p_data.ptr(), p_data.size());
}
Vector<uint8_t> ImageLoaderPNG::lossless_pack_png(const Ref<Image> &p_image) {
Vector<uint8_t> out_buffer;
// add Godot's own "PNG " prefix
if (out_buffer.resize(4) != OK) {
ERR_FAIL_V(Vector<uint8_t>());
}
// scope for writer lifetime
{
// must be closed before call to image_to_png
uint8_t *writer = out_buffer.ptrw();
memcpy(writer, "PNG ", 4);
}
Error err = PNGDriverCommon::image_to_png(p_image, out_buffer);
if (err) {
ERR_FAIL_V(Vector<uint8_t>());
}
return out_buffer;
}
ImageLoaderPNG::ImageLoaderPNG() {
Image::_png_mem_loader_func = load_mem_png;
Image::_png_mem_unpacker_func = unpack_mem_png;
Image::png_unpacker = lossless_unpack_png;
Image::png_packer = lossless_pack_png;
}

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/**************************************************************************/
/* image_loader_png.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/io/image_loader.h"
class ImageLoaderPNG : public ImageFormatLoader {
private:
static Vector<uint8_t> lossless_pack_png(const Ref<Image> &p_image);
static Ref<Image> lossless_unpack_png(const Vector<uint8_t> &p_data);
static Ref<Image> unpack_mem_png(const uint8_t *p_png, int p_size);
static Ref<Image> load_mem_png(const uint8_t *p_png, int p_size);
public:
virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
ImageLoaderPNG();
};

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/**************************************************************************/
/* png_driver_common.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "png_driver_common.h"
#include "core/config/engine.h"
#include <png.h>
namespace PNGDriverCommon {
// Print any warnings.
// On error, set explain and return true.
// Call should be wrapped in ERR_FAIL_COND
static bool check_error(const png_image &image) {
const png_uint_32 failed = PNG_IMAGE_FAILED(image);
if (failed & PNG_IMAGE_ERROR) {
return true;
} else if (failed) {
#ifdef TOOLS_ENABLED
// suppress this warning, to avoid log spam when opening assetlib
const static char *const noisy = "iCCP: known incorrect sRGB profile";
const Engine *const eng = Engine::get_singleton();
if (eng && eng->is_editor_hint() && !strcmp(image.message, noisy)) {
return false;
}
#endif
WARN_PRINT(image.message);
}
return false;
}
Error png_to_image(const uint8_t *p_source, size_t p_size, bool p_force_linear, Ref<Image> p_image) {
png_image png_img;
memset(&png_img, 0, sizeof(png_img));
png_img.version = PNG_IMAGE_VERSION;
// fetch image properties
int success = png_image_begin_read_from_memory(&png_img, p_source, p_size);
ERR_FAIL_COND_V_MSG(check_error(png_img), ERR_FILE_CORRUPT, png_img.message);
ERR_FAIL_COND_V(!success, ERR_FILE_CORRUPT);
// flags to be masked out of input format to give target format
const png_uint_32 format_mask = ~(
// convert component order to RGBA
PNG_FORMAT_FLAG_BGR | PNG_FORMAT_FLAG_AFIRST
// convert 16 bit components to 8 bit
| PNG_FORMAT_FLAG_LINEAR
// convert indexed image to direct color
| PNG_FORMAT_FLAG_COLORMAP);
png_img.format &= format_mask;
Image::Format dest_format;
switch (png_img.format) {
case PNG_FORMAT_GRAY:
dest_format = Image::FORMAT_L8;
break;
case PNG_FORMAT_GA:
dest_format = Image::FORMAT_LA8;
break;
case PNG_FORMAT_RGB:
dest_format = Image::FORMAT_RGB8;
break;
case PNG_FORMAT_RGBA:
dest_format = Image::FORMAT_RGBA8;
break;
default:
png_image_free(&png_img); // only required when we return before finish_read
ERR_PRINT("Unsupported png format.");
return ERR_UNAVAILABLE;
}
if (!p_force_linear) {
// assume 16 bit pngs without sRGB or gAMA chunks are in sRGB format
png_img.flags |= PNG_IMAGE_FLAG_16BIT_sRGB;
}
const png_uint_32 stride = PNG_IMAGE_ROW_STRIDE(png_img);
Vector<uint8_t> buffer;
Error err = buffer.resize(PNG_IMAGE_BUFFER_SIZE(png_img, stride));
if (err) {
png_image_free(&png_img); // only required when we return before finish_read
return err;
}
uint8_t *writer = buffer.ptrw();
// read image data to buffer and release libpng resources
success = png_image_finish_read(&png_img, nullptr, writer, stride, nullptr);
ERR_FAIL_COND_V_MSG(check_error(png_img), ERR_FILE_CORRUPT, png_img.message);
ERR_FAIL_COND_V(!success, ERR_FILE_CORRUPT);
//print_line("png width: "+itos(png_img.width)+" height: "+itos(png_img.height));
p_image->set_data(png_img.width, png_img.height, false, dest_format, buffer);
return OK;
}
Error image_to_png(const Ref<Image> &p_image, Vector<uint8_t> &p_buffer) {
Ref<Image> source_image = p_image->duplicate();
if (source_image->is_compressed()) {
source_image->decompress();
}
ERR_FAIL_COND_V(source_image->is_compressed(), FAILED);
png_image png_img;
memset(&png_img, 0, sizeof(png_img));
png_img.version = PNG_IMAGE_VERSION;
png_img.width = source_image->get_width();
png_img.height = source_image->get_height();
switch (source_image->get_format()) {
case Image::FORMAT_L8:
png_img.format = PNG_FORMAT_GRAY;
break;
case Image::FORMAT_LA8:
png_img.format = PNG_FORMAT_GA;
break;
case Image::FORMAT_RGB8:
png_img.format = PNG_FORMAT_RGB;
break;
case Image::FORMAT_RGBA8:
png_img.format = PNG_FORMAT_RGBA;
break;
default:
if (source_image->detect_alpha() != Image::ALPHA_NONE) {
source_image->convert(Image::FORMAT_RGBA8);
png_img.format = PNG_FORMAT_RGBA;
} else {
source_image->convert(Image::FORMAT_RGB8);
png_img.format = PNG_FORMAT_RGB;
}
}
const Vector<uint8_t> image_data = source_image->get_data();
const uint8_t *reader = image_data.ptr();
// we may be passed a buffer with existing content we're expected to append to
const int buffer_offset = p_buffer.size();
const size_t png_size_estimate = PNG_IMAGE_PNG_SIZE_MAX(png_img);
// try with estimated size
size_t compressed_size = png_size_estimate;
int success = 0;
{ // scope writer lifetime
Error err = p_buffer.resize(buffer_offset + png_size_estimate);
ERR_FAIL_COND_V(err, err);
uint8_t *writer = p_buffer.ptrw();
success = png_image_write_to_memory(&png_img, &writer[buffer_offset],
&compressed_size, 0, reader, 0, nullptr);
ERR_FAIL_COND_V_MSG(check_error(png_img), FAILED, png_img.message);
}
if (!success) {
// buffer was big enough, must be some other error
ERR_FAIL_COND_V(compressed_size <= png_size_estimate, FAILED);
// write failed due to buffer size, resize and retry
Error err = p_buffer.resize(buffer_offset + compressed_size);
ERR_FAIL_COND_V(err, err);
uint8_t *writer = p_buffer.ptrw();
success = png_image_write_to_memory(&png_img, &writer[buffer_offset],
&compressed_size, 0, reader, 0, nullptr);
ERR_FAIL_COND_V_MSG(check_error(png_img), FAILED, png_img.message);
ERR_FAIL_COND_V(!success, FAILED);
}
// trim buffer size to content
Error err = p_buffer.resize(buffer_offset + compressed_size);
ERR_FAIL_COND_V(err, err);
return OK;
}
} // namespace PNGDriverCommon

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/**************************************************************************/
/* png_driver_common.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/io/image.h"
namespace PNGDriverCommon {
// Attempt to load png from buffer (p_source, p_size) into p_image
Error png_to_image(const uint8_t *p_source, size_t p_size, bool p_force_linear, Ref<Image> p_image);
// Append p_image, as a png, to p_buffer.
// Contents of p_buffer is unspecified if error returned.
Error image_to_png(const Ref<Image> &p_image, Vector<uint8_t> &p_buffer);
} // namespace PNGDriverCommon

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/**************************************************************************/
/* resource_saver_png.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "resource_saver_png.h"
#include "core/io/file_access.h"
#include "core/io/image.h"
#include "drivers/png/png_driver_common.h"
#include "scene/resources/image_texture.h"
Error ResourceSaverPNG::save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags) {
Ref<ImageTexture> texture = p_resource;
ERR_FAIL_COND_V_MSG(texture.is_null(), ERR_INVALID_PARAMETER, "Can't save invalid texture as PNG.");
ERR_FAIL_COND_V_MSG(!texture->get_width(), ERR_INVALID_PARAMETER, "Can't save empty texture as PNG.");
Ref<Image> img = texture->get_image();
Error err = save_image(p_path, img);
return err;
}
Error ResourceSaverPNG::save_image(const String &p_path, const Ref<Image> &p_img) {
Vector<uint8_t> buffer;
Error err = PNGDriverCommon::image_to_png(p_img, buffer);
ERR_FAIL_COND_V_MSG(err, err, "Can't convert image to PNG.");
Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::WRITE, &err);
ERR_FAIL_COND_V_MSG(err, err, vformat("Can't save PNG at path: '%s'.", p_path));
const uint8_t *reader = buffer.ptr();
file->store_buffer(reader, buffer.size());
if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
return ERR_CANT_CREATE;
}
return OK;
}
Vector<uint8_t> ResourceSaverPNG::save_image_to_buffer(const Ref<Image> &p_img) {
Vector<uint8_t> buffer;
Error err = PNGDriverCommon::image_to_png(p_img, buffer);
ERR_FAIL_COND_V_MSG(err, Vector<uint8_t>(), "Can't convert image to PNG.");
return buffer;
}
bool ResourceSaverPNG::recognize(const Ref<Resource> &p_resource) const {
return (p_resource.is_valid() && p_resource->is_class("ImageTexture"));
}
void ResourceSaverPNG::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
if (Object::cast_to<ImageTexture>(*p_resource)) {
p_extensions->push_back("png");
}
}
ResourceSaverPNG::ResourceSaverPNG() {
Image::save_png_func = &save_image;
Image::save_png_buffer_func = &save_image_to_buffer;
}

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/**************************************************************************/
/* resource_saver_png.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/io/image.h"
#include "core/io/resource_saver.h"
class ResourceSaverPNG : public ResourceFormatSaver {
public:
static Error save_image(const String &p_path, const Ref<Image> &p_img);
static Vector<uint8_t> save_image_to_buffer(const Ref<Image> &p_img);
virtual Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0) override;
virtual bool recognize(const Ref<Resource> &p_resource) const override;
virtual void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const override;
ResourceSaverPNG();
};