initial commit, 4.5 stable
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This commit is contained in:
6
editor/project_upgrade/SCsub
Normal file
6
editor/project_upgrade/SCsub
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@@ -0,0 +1,6 @@
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||||
#!/usr/bin/env python
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from misc.utility.scons_hints import *
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Import("env")
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env.add_source_files(env.editor_sources, "*.cpp")
|
2957
editor/project_upgrade/project_converter_3_to_4.cpp
Normal file
2957
editor/project_upgrade/project_converter_3_to_4.cpp
Normal file
File diff suppressed because it is too large
Load Diff
115
editor/project_upgrade/project_converter_3_to_4.h
Normal file
115
editor/project_upgrade/project_converter_3_to_4.h
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@@ -0,0 +1,115 @@
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||||
/**************************************************************************/
|
||||
/* project_converter_3_to_4.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
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||||
/* https://godotengine.org */
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||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
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||||
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#pragma once
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#ifndef DISABLE_DEPRECATED
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#include "core/string/ustring.h"
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#include "core/templates/local_vector.h"
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#include "core/templates/vector.h"
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struct SourceLine {
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String line;
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bool is_comment;
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};
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class RegEx;
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class ProjectConverter3To4 {
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class RegExContainer;
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uint64_t maximum_file_size;
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uint64_t maximum_line_length;
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|
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void fix_tool_declaration(Vector<SourceLine> &source_lines, const RegExContainer ®_container);
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void fix_pause_mode(Vector<SourceLine> &source_lines, const RegExContainer ®_container);
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|
||||
void rename_colors(Vector<SourceLine> &source_lines, const RegExContainer ®_container);
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void convert_hexadecimal_colors(Vector<SourceLine> &source_lines, const RegExContainer ®_container);
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Vector<String> check_for_rename_colors(Vector<String> &lines, const RegExContainer ®_container);
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|
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void rename_classes(Vector<SourceLine> &source_lines, const RegExContainer ®_container);
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Vector<String> check_for_rename_classes(Vector<String> &lines, const RegExContainer ®_container);
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|
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void rename_gdscript_functions(Vector<SourceLine> &source_lines, const RegExContainer ®_container, bool builtin);
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Vector<String> check_for_rename_gdscript_functions(Vector<String> &lines, const RegExContainer ®_container, bool builtin);
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void process_gdscript_line(String &line, const RegExContainer ®_container, bool builtin);
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|
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void rename_csharp_functions(Vector<SourceLine> &source_lines, const RegExContainer ®_container);
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Vector<String> check_for_rename_csharp_functions(Vector<String> &lines, const RegExContainer ®_container);
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void process_csharp_line(String &line, const RegExContainer ®_container);
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|
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void rename_csharp_attributes(Vector<SourceLine> &source_lines, const RegExContainer ®_container);
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Vector<String> check_for_rename_csharp_attributes(Vector<String> &lines, const RegExContainer ®_container);
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void rename_gdscript_keywords(Vector<SourceLine> &r_source_lines, const RegExContainer &p_reg_container, bool p_builtin);
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Vector<String> check_for_rename_gdscript_keywords(Vector<String> &r_lines, const RegExContainer &p_reg_container, bool p_builtin);
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void rename_input_map_scancode(Vector<SourceLine> &source_lines, const RegExContainer ®_container);
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Vector<String> check_for_rename_input_map_scancode(Vector<String> &lines, const RegExContainer ®_container);
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||||
|
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void rename_joypad_buttons_and_axes(Vector<SourceLine> &source_lines, const RegExContainer ®_container);
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Vector<String> check_for_rename_joypad_buttons_and_axes(Vector<String> &lines, const RegExContainer ®_container);
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||||
|
||||
void custom_rename(Vector<SourceLine> &source_lines, const String &from, const String &to);
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Vector<String> check_for_custom_rename(Vector<String> &lines, const String &from, const String &to);
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||||
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void rename_common(const char *array[][2], LocalVector<RegEx *> &cached_regexes, Vector<SourceLine> &source_lines);
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Vector<String> check_for_rename_common(const char *array[][2], LocalVector<RegEx *> &cached_regexes, Vector<String> &lines);
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Vector<String> check_for_files();
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|
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Vector<String> parse_arguments(const String &line);
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int get_end_parenthesis(const String &line) const;
|
||||
String connect_arguments(const Vector<String> &line, int from, int to = -1) const;
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||||
String get_starting_space(const String &line) const;
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||||
String get_object_of_execution(const String &line) const;
|
||||
bool contains_function_call(const String &line, const String &function) const;
|
||||
|
||||
String line_formatter(int current_line, String from, String to, String line);
|
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String simple_line_formatter(int current_line, String old_line, String line);
|
||||
String collect_string_from_vector(Vector<SourceLine> &vector);
|
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Vector<SourceLine> split_lines(const String &text);
|
||||
|
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bool test_single_array(const char *array[][2], bool ignore_second_check = false);
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bool test_conversion_gdscript_builtin(const String &name, const String &expected, void (ProjectConverter3To4::*func)(Vector<SourceLine> &, const RegExContainer &, bool), const String &what, const RegExContainer ®_container, bool builtin);
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bool test_conversion_with_regex(const String &name, const String &expected, void (ProjectConverter3To4::*func)(Vector<SourceLine> &, const RegExContainer &), const String &what, const RegExContainer ®_container);
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bool test_conversion_basic(const String &name, const String &expected, const char *array[][2], LocalVector<RegEx *> ®ex_cache, const String &what);
|
||||
bool test_array_names();
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||||
bool test_conversion(RegExContainer ®_container);
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||||
public:
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ProjectConverter3To4(int, int);
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bool validate_conversion();
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bool convert();
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};
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||||
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||||
#endif // DISABLE_DEPRECATED
|
135
editor/project_upgrade/project_upgrade_tool.cpp
Normal file
135
editor/project_upgrade/project_upgrade_tool.cpp
Normal file
@@ -0,0 +1,135 @@
|
||||
/**************************************************************************/
|
||||
/* project_upgrade_tool.cpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include "project_upgrade_tool.h"
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|
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#include "core/io/dir_access.h"
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||||
#include "editor/editor_node.h"
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||||
#include "editor/file_system/editor_file_system.h"
|
||||
#include "editor/scene/editor_scene_tabs.h"
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||||
#include "editor/settings/editor_settings.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/gui/dialogs.h"
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void ProjectUpgradeTool::_add_files(EditorFileSystemDirectory *p_dir, Vector<String> &r_reimport_paths, Vector<String> &r_resave_scenes, Vector<String> &r_resave_resources) {
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Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
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for (int i = 0; i < p_dir->get_file_count(); i++) {
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const String path = p_dir->get_file_path(i);
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const String ext = path.get_extension();
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if (ext == "tscn" || ext == "scn") {
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r_resave_scenes.append(path);
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} else if (ext == "tres" || ext == "res") {
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r_resave_resources.append(path);
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} else if (da->file_exists(path + ".import")) {
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r_reimport_paths.append(path);
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}
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||||
}
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||||
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for (int i = 0; i < p_dir->get_subdir_count(); i++) {
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_add_files(p_dir->get_subdir(i), r_reimport_paths, r_resave_scenes, r_resave_resources);
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}
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}
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||||
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||||
void ProjectUpgradeTool::_bind_methods() {
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ADD_SIGNAL(MethodInfo("upgrade_finished"));
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||||
}
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||||
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||||
void ProjectUpgradeTool::popup_dialog() {
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if (!upgrade_dialog) {
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upgrade_dialog = memnew(ConfirmationDialog);
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||||
upgrade_dialog->set_autowrap(true);
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||||
upgrade_dialog->set_text(TTRC("Different engine version may have minor differences in various Resources, like additional fields or removed properties. When upgrading the project to a new version, such changes can cause diffs when saving scenes or resources, or reimporting.\n\nThis tool ensures that such changes are performed all at once. It will:\n- Regenerate UID cache\n- Load and re-save every text/binary Resource\n- Reimport every importable Resource\n\nFull upgrade will take considerable amount of time, but afterwards saving/reimporting any scene/resource should not cause unintended changes."));
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upgrade_dialog->get_ok_button()->set_text(TTRC("Restart & Upgrade"));
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upgrade_dialog->get_label()->set_custom_minimum_size(Size2(750 * EDSCALE, 0));
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EditorNode::get_singleton()->get_gui_base()->add_child(upgrade_dialog);
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upgrade_dialog->connect(SceneStringName(confirmed), callable_mp(this, &ProjectUpgradeTool::prepare_upgrade));
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}
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upgrade_dialog->popup_centered();
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||||
}
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||||
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||||
void ProjectUpgradeTool::prepare_upgrade() {
|
||||
EditorSettings::get_singleton()->set_project_metadata(META_PROJECT_UPGRADE_TOOL, META_RUN_ON_RESTART, true);
|
||||
|
||||
Vector<String> reimport_paths;
|
||||
Vector<String> resave_scenes;
|
||||
Vector<String> resave_resources;
|
||||
_add_files(EditorFileSystem::get_singleton()->get_filesystem(), reimport_paths, resave_scenes, resave_resources);
|
||||
|
||||
EditorSettings::get_singleton()->set_project_metadata(META_PROJECT_UPGRADE_TOOL, META_REIMPORT_PATHS, reimport_paths);
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||||
EditorSettings::get_singleton()->set_project_metadata(META_PROJECT_UPGRADE_TOOL, META_RESAVE_SCENES, resave_scenes);
|
||||
EditorSettings::get_singleton()->set_project_metadata(META_PROJECT_UPGRADE_TOOL, META_RESAVE_RESOURCES, resave_resources);
|
||||
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||||
// Delay to avoid deadlocks, since this dialog can be triggered by loading a scene.
|
||||
callable_mp(EditorNode::get_singleton(), &EditorNode::restart_editor).call_deferred(false);
|
||||
}
|
||||
|
||||
void ProjectUpgradeTool::begin_upgrade() {
|
||||
EditorSettings::get_singleton()->set_project_metadata(META_PROJECT_UPGRADE_TOOL, META_RUN_ON_RESTART, false);
|
||||
DirAccess::remove_absolute("res://.godot/uid_cache.bin");
|
||||
}
|
||||
|
||||
void ProjectUpgradeTool::finish_upgrade() {
|
||||
EditorNode::get_singleton()->trigger_menu_option(EditorSceneTabs::SCENE_CLOSE_ALL, true);
|
||||
|
||||
Vector<String> paths = EditorSettings::get_singleton()->get_project_metadata(META_PROJECT_UPGRADE_TOOL, META_REIMPORT_PATHS, Vector<String>());
|
||||
EditorFileSystem::get_singleton()->reimport_files(paths);
|
||||
EditorSettings::get_singleton()->set_project_metadata(META_PROJECT_UPGRADE_TOOL, META_REIMPORT_PATHS, Variant());
|
||||
|
||||
{
|
||||
paths = EditorSettings::get_singleton()->get_project_metadata(META_PROJECT_UPGRADE_TOOL, META_RESAVE_SCENES, Vector<String>());
|
||||
EditorProgress ep("uid_upgrade_resave", TTR("Updating Project Scenes"), paths.size());
|
||||
|
||||
int step = 0;
|
||||
for (const String &file_path : paths) {
|
||||
ep.step(TTR("Re-saving scene:") + " " + file_path, step++);
|
||||
EditorNode::get_singleton()->load_scene(file_path);
|
||||
EditorNode::get_singleton()->trigger_menu_option(EditorNode::SCENE_SAVE_SCENE, true);
|
||||
EditorNode::get_singleton()->trigger_menu_option(EditorNode::SCENE_CLOSE, true);
|
||||
}
|
||||
EditorSettings::get_singleton()->set_project_metadata(META_PROJECT_UPGRADE_TOOL, META_RESAVE_SCENES, Variant());
|
||||
}
|
||||
|
||||
{
|
||||
paths = EditorSettings::get_singleton()->get_project_metadata(META_PROJECT_UPGRADE_TOOL, META_RESAVE_RESOURCES, Vector<String>());
|
||||
EditorProgress ep("uid_upgrade_resave", TTR("Updating Project Resources"), paths.size());
|
||||
|
||||
int step = 0;
|
||||
for (const String &file_path : paths) {
|
||||
ep.step(TTR("Re-saving resource:") + " " + file_path, step++);
|
||||
Ref<Resource> res = ResourceLoader::load(file_path, "", ResourceFormatLoader::CACHE_MODE_REPLACE);
|
||||
if (res.is_valid()) {
|
||||
ResourceSaver::save(res);
|
||||
}
|
||||
}
|
||||
EditorSettings::get_singleton()->set_project_metadata(META_PROJECT_UPGRADE_TOOL, META_RESAVE_RESOURCES, Variant());
|
||||
}
|
||||
|
||||
emit_signal(UPGRADE_FINISHED);
|
||||
}
|
62
editor/project_upgrade/project_upgrade_tool.h
Normal file
62
editor/project_upgrade/project_upgrade_tool.h
Normal file
@@ -0,0 +1,62 @@
|
||||
/**************************************************************************/
|
||||
/* project_upgrade_tool.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/object/class_db.h"
|
||||
|
||||
class ConfirmationDialog;
|
||||
class EditorFileSystemDirectory;
|
||||
|
||||
class ProjectUpgradeTool : public Object {
|
||||
GDCLASS(ProjectUpgradeTool, Object);
|
||||
|
||||
ConfirmationDialog *upgrade_dialog = nullptr;
|
||||
|
||||
void _add_files(EditorFileSystemDirectory *p_dir, Vector<String> &r_reimport_paths, Vector<String> &r_resave_scenes, Vector<String> &r_resave_resources);
|
||||
|
||||
const String META_REIMPORT_PATHS = "reimport_paths";
|
||||
const String META_RESAVE_SCENES = "resave_scenes";
|
||||
const String META_RESAVE_RESOURCES = "resave_resources";
|
||||
|
||||
public:
|
||||
const String META_PROJECT_UPGRADE_TOOL = "project_upgrade_tool";
|
||||
const String META_RUN_ON_RESTART = "run_on_restart";
|
||||
const StringName UPGRADE_FINISHED = "upgrade_finished";
|
||||
|
||||
protected:
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
void popup_dialog();
|
||||
void prepare_upgrade();
|
||||
void begin_upgrade();
|
||||
void finish_upgrade();
|
||||
};
|
1862
editor/project_upgrade/renames_map_3_to_4.cpp
Normal file
1862
editor/project_upgrade/renames_map_3_to_4.cpp
Normal file
File diff suppressed because it is too large
Load Diff
53
editor/project_upgrade/renames_map_3_to_4.h
Normal file
53
editor/project_upgrade/renames_map_3_to_4.h
Normal file
@@ -0,0 +1,53 @@
|
||||
/**************************************************************************/
|
||||
/* renames_map_3_to_4.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef DISABLE_DEPRECATED
|
||||
|
||||
struct RenamesMap3To4 {
|
||||
static const char *enum_renames[][2];
|
||||
static const char *gdscript_function_renames[][2];
|
||||
static const char *csharp_function_renames[][2];
|
||||
static const char *gdscript_properties_renames[][2];
|
||||
static const char *csharp_properties_renames[][2];
|
||||
static const char *gdscript_signals_renames[][2];
|
||||
static const char *csharp_signals_renames[][2];
|
||||
static const char *project_settings_renames[][2];
|
||||
static const char *project_godot_renames[][2];
|
||||
static const char *input_map_renames[][2];
|
||||
static const char *builtin_types_renames[][2];
|
||||
static const char *shaders_renames[][2];
|
||||
static const char *class_renames[][2];
|
||||
static const char *color_renames[][2];
|
||||
static const char *theme_override_renames[][2];
|
||||
};
|
||||
|
||||
#endif // DISABLE_DEPRECATED
|
Reference in New Issue
Block a user